File: blit.h

package info (click to toggle)
scummvm 2.7.0%2Bdfsg-1
  • links: PTS, VCS
  • area: main
  • in suites: bookworm
  • size: 363,784 kB
  • sloc: cpp: 3,622,060; asm: 27,410; python: 10,528; sh: 10,241; xml: 6,752; java: 5,579; perl: 2,570; yacc: 1,635; javascript: 1,016; lex: 539; makefile: 398; ansic: 378; awk: 275; objc: 82; sed: 11; php: 1
file content (180 lines) | stat: -rw-r--r-- 6,879 bytes parent folder | download
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
/* ScummVM - Graphic Adventure Engine
 *
 * ScummVM is the legal property of its developers, whose names
 * are too numerous to list here. Please refer to the COPYRIGHT
 * file distributed with this source distribution.
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 *
 */

#ifndef GRAPHICS_BLIT_H
#define GRAPHICS_BLIT_H

#include "graphics/pixelformat.h"

namespace Common {
struct Point;
}

namespace Graphics {

/**
 * @defgroup graphics_blit Blitting
 * @ingroup graphics
 *
 * @brief Graphics blitting operations.
 *
 * @{
 */

struct TransformStruct;

/** Converting a palette for use with crossBlitMap(). */
inline static void convertPaletteToMap(uint32 *dst, const byte *src, uint colors, const Graphics::PixelFormat &format) {
	while (colors-- > 0) {
		*dst++ = format.RGBToColor(src[0], src[1], src[2]);
		src += 3;
	}
}

/**
 * Blits a rectangle.
 *
 * @param dst			the buffer which will receive the converted graphics data
 * @param src			the buffer containing the original graphics data
 * @param dstPitch		width in bytes of one full line of the dest buffer
 * @param srcPitch		width in bytes of one full line of the source buffer
 * @param w				the width of the graphics data
 * @param h				the height of the graphics data
 * @param bytesPerPixel	the number of bytes per pixel
 */
void copyBlit(byte *dst, const byte *src,
			   const uint dstPitch, const uint srcPitch,
			   const uint w, const uint h,
			   const uint bytesPerPixel);

/**
 * Blits a rectangle with a transparent color key.
 *
 * @param dst			the buffer which will receive the converted graphics data
 * @param src			the buffer containing the original graphics data
 * @param dstPitch		width in bytes of one full line of the dest buffer
 * @param srcPitch		width in bytes of one full line of the source buffer
 * @param w				the width of the graphics data
 * @param h				the height of the graphics data
 * @param bytesPerPixel	the number of bytes per pixel
 * @param key			the transparent color key
 */
bool keyBlit(byte *dst, const byte *src,
			   const uint dstPitch, const uint srcPitch,
			   const uint w, const uint h,
			   const uint bytesPerPixel, const uint32 key);

/**
 * Blits a rectangle from one graphical format to another.
 *
 * @param dst		the buffer which will receive the converted graphics data
 * @param src		the buffer containing the original graphics data
 * @param dstPitch	width in bytes of one full line of the dest buffer
 * @param srcPitch	width in bytes of one full line of the source buffer
 * @param w			the width of the graphics data
 * @param h			the height of the graphics data
 * @param dstFmt	the desired pixel format
 * @param srcFmt	the original pixel format
 * @return			true if conversion completes successfully,
 *					false if there is an error.
 *
 * @note Blitting to a 3Bpp destination is not supported
 * @note This can convert a surface in place, regardless of the
 *       source and destination format, as long as there is enough
 *       space for the destination. The dstPitch / srcPitch ratio
 *       must at least equal the dstBpp / srcBpp ratio for
 *       dstPitch >= srcPitch and at most dstBpp / srcBpp for
 *       dstPitch < srcPitch though.
 */
bool crossBlit(byte *dst, const byte *src,
			   const uint dstPitch, const uint srcPitch,
			   const uint w, const uint h,
			   const Graphics::PixelFormat &dstFmt, const Graphics::PixelFormat &srcFmt);

/**
 * Blits a rectangle from one graphical format to another with a transparent color key.
 *
 * @param dst		the buffer which will receive the converted graphics data
 * @param src		the buffer containing the original graphics data
 * @param dstPitch	width in bytes of one full line of the dest buffer
 * @param srcPitch	width in bytes of one full line of the source buffer
 * @param w			the width of the graphics data
 * @param h			the height of the graphics data
 * @param dstFmt	the desired pixel format
 * @param srcFmt	the original pixel format
 * @param key			the transparent color key in the original pixel format
 * @return			true if conversion completes successfully,
 *					false if there is an error.
 *
 * @note Blitting to a 3Bpp destination is not supported
 * @note This can convert a surface in place, regardless of the
 *       source and destination format, as long as there is enough
 *       space for the destination. The dstPitch / srcPitch ratio
 *       must at least equal the dstBpp / srcBpp ratio for
 *       dstPitch >= srcPitch and at most dstBpp / srcBpp for
 *       dstPitch < srcPitch though.
 */
bool crossKeyBlit(byte *dst, const byte *src,
			   const uint dstPitch, const uint srcPitch,
			   const uint w, const uint h,
			   const Graphics::PixelFormat &dstFmt, const Graphics::PixelFormat &srcFmt, const uint32 key);

bool crossBlitMap(byte *dst, const byte *src,
			   const uint dstPitch, const uint srcPitch,
			   const uint w, const uint h,
			   const uint bytesPerPixel, const uint32 *map);

bool crossKeyBlitMap(byte *dst, const byte *src,
			   const uint dstPitch, const uint srcPitch,
			   const uint w, const uint h,
			   const uint bytesPerPixel, const uint32 *map, const uint32 key);

bool scaleBlit(byte *dst, const byte *src,
			   const uint dstPitch, const uint srcPitch,
			   const uint dstW, const uint dstH,
			   const uint srcW, const uint srcH,
			   const Graphics::PixelFormat &fmt);

bool scaleBlitBilinear(byte *dst, const byte *src,
					   const uint dstPitch, const uint srcPitch,
					   const uint dstW, const uint dstH,
					   const uint srcW, const uint srcH,
					   const Graphics::PixelFormat &fmt);

bool rotoscaleBlit(byte *dst, const byte *src,
				   const uint dstPitch, const uint srcPitch,
				   const uint dstW, const uint dstH,
				   const uint srcW, const uint srcH,
				   const Graphics::PixelFormat &fmt,
				   const TransformStruct &transform,
				   const Common::Point &newHotspot);

bool rotoscaleBlitBilinear(byte *dst, const byte *src,
						   const uint dstPitch, const uint srcPitch,
						   const uint dstW, const uint dstH,
						   const uint srcW, const uint srcH,
						   const Graphics::PixelFormat &fmt,
						   const TransformStruct &transform,
						   const Common::Point &newHotspot);
/** @} */
} // End of namespace Graphics

#endif // GRAPHICS_BLIT_H