File: downloadrequest.h

package info (click to toggle)
scummvm 2.9.0%2Bdfsg-1
  • links: PTS, VCS
  • area: main
  • in suites: trixie
  • size: 450,268 kB
  • sloc: cpp: 4,297,604; asm: 28,322; python: 12,901; sh: 11,219; java: 8,477; xml: 7,843; perl: 2,633; ansic: 2,465; yacc: 1,670; javascript: 1,020; makefile: 933; lex: 578; awk: 275; objc: 82; sed: 11; php: 1
file content (63 lines) | stat: -rw-r--r-- 2,194 bytes parent folder | download | duplicates (2)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
/* ScummVM - Graphic Adventure Engine
 *
 * ScummVM is the legal property of its developers, whose names
 * are too numerous to list here. Please refer to the COPYRIGHT
 * file distributed with this source distribution.
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 *
 */

#ifndef BACKENDS_CLOUD_DOWNLOADREQUEST_H
#define BACKENDS_CLOUD_DOWNLOADREQUEST_H

#include "backends/networking/curl/request.h"
#include "backends/networking/curl/networkreadstream.h"
#include "backends/cloud/storage.h"
#include "common/file.h"

namespace Cloud {

#define DOWNLOAD_REQUEST_BUFFER_SIZE 1 * 1024 * 1024

class DownloadRequest: public Networking::Request {
	Storage::BoolCallback _boolCallback;
	Common::DumpFile *_localFile;
	Common::String _remoteFileId;
	Storage *_storage;
	Networking::NetworkReadStream *_remoteFileStream;
	Request *_workingRequest;
	bool _ignoreCallback;
	byte *_buffer;

	void start();
	void streamCallback(const Networking::NetworkReadStreamResponse &response);
	void streamErrorCallback(const Networking::ErrorResponse &error);
	void finishDownload(bool success);
	void finishError(const Networking::ErrorResponse &error, Networking::RequestState state = Networking::FINISHED) override;

public:
	DownloadRequest(Storage *storage, Storage::BoolCallback callback, Networking::ErrorCallback ecb, const Common::String &remoteFileId, Common::DumpFile *dumpFile);
	~DownloadRequest() override;

	void handle() override;
	void restart() override;

	/** Returns a number in range [0, 1], where 1 is "complete". */
	double getProgress() const;
};

} // End of namespace Cloud

#endif