1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142
|
/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#define FORBIDDEN_SYMBOL_ALLOW_ALL
#include "backends/networking/enet/source/enet.h"
#include "backends/networking/enet/enet.h"
#include "backends/networking/enet/host.h"
#include "backends/networking/enet/socket.h"
#include "common/debug.h"
namespace Networking {
ENet::ENet() {
_initialized = false;
}
ENet::~ENet() {
if (_initialized) {
// Deinitialize the library.
debug(1, "ENet: Deinitializing.");
enet_deinitialize();
}
}
bool ENet::initialize() {
if (ENet::_initialized) {
return true;
}
if (enet_initialize() != 0) {
warning("ENet: ENet library failed to initialize");
return false;
}
debug(1, "ENet: Initialized.");
_initialized = true;
return true;
}
Host *ENet::createHost(const Common::String &address, int port, int numClients, int numChannels, int incBand, int outBand) {
ENetAddress enetAddress;
// NOTE: 0.0.0.0 returns ENET_HOST_ANY normally.
enet_address_set_host(&enetAddress, address.c_str());
enetAddress.port = port;
ENetHost *_host = enet_host_create(&enetAddress, numClients, numChannels, incBand, outBand);
if (_host == nullptr) {
warning("ENet: An error occurred when trying to create host with address %s:%d", address.c_str(), port);
return nullptr;
}
return new Host(_host);
}
Host *ENet::connectToHost(const Common::String &hostAddress, int hostPort, const Common::String &address, int port, int timeout, int numChannels, int incBand, int outBand) {
ENetAddress enetHostAddress;
// NOTE: 0.0.0.0 returns ENET_HOST_ANY normally.
enet_address_set_host(&enetHostAddress, hostAddress.c_str());
enetHostAddress.port = hostPort;
// NOTE: Number of channels must match with the server's.
ENetHost *enetHost = enet_host_create(&enetHostAddress, 1, numChannels, incBand, outBand);
if (enetHost == nullptr) {
warning("ENet: An error occurred when trying to create client host");
return nullptr;
}
ENetAddress enetAddress;
if (address == "255.255.255.255") {
enetAddress.host = ENET_HOST_BROADCAST;
} else {
// NOTE: 0.0.0.0 returns ENET_HOST_ANY normally.
enet_address_set_host(&enetAddress, address.c_str());
}
enetAddress.port = port;
// Connect to server address
ENetPeer *enetPeer = enet_host_connect(enetHost, &enetAddress, numChannels, 0);
ENetEvent event;
if (enet_host_service(enetHost, &event, timeout) > 0 && event.type == ENET_EVENT_TYPE_CONNECT) {
debug(1, "ENet: Connection to %s:%d succeeded.", address.c_str(), port);
return new Host(enetHost, enetPeer);
}
warning("ENet: Connection to %s:%d failed", address.c_str(), port);
enet_peer_reset(enetPeer);
enet_host_destroy(enetHost);
return nullptr;
}
Host *ENet::connectToHost(const Common::String &address, int port, int timeout, int numChannels, int incBand, int outBand) {
return connectToHost("0.0.0.0", 0, address, port, timeout, numChannels, incBand, outBand);
}
Socket *ENet::createSocket(const Common::String &address, int port) {
ENetAddress enetAddress;
if (address == "255.255.255.255") {
enetAddress.host = ENET_HOST_BROADCAST;
} else {
// NOTE: 0.0.0.0 returns ENET_HOST_ANY normally.
enet_address_set_host(&enetAddress, address.c_str());
}
enetAddress.port = port;
ENetSocket enetSocket = enet_socket_create(ENET_SOCKET_TYPE_DATAGRAM);
if (enetSocket == ENET_SOCKET_NULL) {
warning("ENet: Unable to create socket");
return nullptr;
}
if (enet_socket_bind(enetSocket, &enetAddress) < 0) {
warning("ENet: Unable to bind socket to address %s:%d", address.c_str(), port);
enet_socket_destroy(enetSocket);
return nullptr;
}
enet_socket_set_option (enetSocket, ENET_SOCKOPT_NONBLOCK, 1);
enet_socket_set_option (enetSocket, ENET_SOCKOPT_BROADCAST, 1);
enet_socket_set_option (enetSocket, ENET_SOCKOPT_RCVBUF, ENET_HOST_RECEIVE_BUFFER_SIZE);
enet_socket_set_option (enetSocket, ENET_SOCKOPT_SNDBUF, ENET_HOST_SEND_BUFFER_SIZE);
return new Socket(enetSocket);
}
} // End of namespace Networking
|