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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef BACKENDS_NETWORKING_ENET_SOCKET_H
#define BACKENDS_NETWORKING_ENET_SOCKET_H
#ifdef WIN32
// Including winsock2.h will result in errors, we have to define
// SOCKET ourselves.
#include <basetsd.h>
typedef UINT_PTR SOCKET;
typedef SOCKET ENetSocket;
#else
typedef int ENetSocket;
#endif
#include "common/str.h"
namespace Networking {
class Socket {
public:
/**
* A representation of a raw UDP socket.
* @param socket Contains the socket itself.
*/
Socket(ENetSocket socket);
~Socket();
/**
* Send data to the specified address and port.
* @param address Address to send data to.
* @param port Port number to send data to.
* @param data The data which will be sent.
* @retval true on successful.
* @retval false on failure.
*/
bool send(const Common::String &address, int port, const char *data);
/**
* Checks for received data.
* @retval true if received data.
* @retval false otherwise.
*/
bool receive();
/**
* Get the data received from socket.
* @return String containing received data.
* @note receive() must be called and returned true to get actual data.
*/
Common::String getData();
/**
* Get the host name of received data.
* @return The host name
* @note receive() must be called and returned true to get host name.
*/
Common::String getHost();
/**
* Get the port number of received data.
* @return The port number
* @note receive() must be called and returned true to get port.
*/
int getPort();
private:
/**
* Representation of the UDP socket.
*/
ENetSocket _socket;
/**
* String containing the recent data received,
* @see getData()
*/
Common::String _recentData;
/**
* String containing the last received host.
* @see getHost()
*/
Common::String _recentHost;
/**
* The last last received port number
* @see getPort()
*/
int _recentPort;
};
} // End of namespace Networking
#endif
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