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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
// Disable symbol overrides so that we can use system headers.
#define FORBIDDEN_SYMBOL_ALLOW_ALL
#include "backends/platform/sdl/macosx/macosx_wrapper.h"
#include "backends/platform/sdl/macosx/macosx-compat.h"
#include <Foundation/NSArray.h>
#include <Foundation/NSBundle.h>
#include <Foundation/NSPathUtilities.h>
#include <AvailabilityMacros.h>
#include <CoreFoundation/CFString.h>
#include <CoreFoundation/CFBundle.h>
Common::String getDesktopPathMacOSX() {
// The recommended method is to use NSFileManager.
// NSUrl *url = [[[NSFileManager defaultManager] URLsForDirectory:NSDesktopDirectory inDomains:NSUserDomainMask] firstObject];
// However it is only available in OS X 10.6+. So use NSSearchPathForDirectoriesInDomains instead (available since OS X 10.0)
// [NSArray firstObject] is also only available in OS X 10.6+. So we need to use [NSArray count] and [NSArray objectAtIndex:]
NSArray *paths = NSSearchPathForDirectoriesInDomains(NSDesktopDirectory, NSUserDomainMask, YES);
if ([paths count] == 0)
return Common::String();
NSString *path = [paths objectAtIndex:0];
if (path == nil)
return Common::String();
return Common::String([path fileSystemRepresentation]);
}
Common::String getDocumentsPathMacOSX() {
// See comment in getDesktopPathMacOSX()
NSArray *paths = NSSearchPathForDirectoriesInDomains(NSDocumentDirectory, NSUserDomainMask, YES);
if ([paths count] == 0)
return Common::String();
NSString *path = [paths objectAtIndex:0];
if (path == nil)
return Common::String();
return Common::String([path fileSystemRepresentation]);
}
Common::String getResourceAppBundlePathMacOSX() {
NSString *bundlePath = [[NSBundle mainBundle] resourcePath];
if (bundlePath == nil)
return Common::String();
return Common::String([bundlePath fileSystemRepresentation]);
}
Common::String getAppSupportPathMacOSX() {
// See comments in getDesktopPathMacOSX() as we use the same methods
NSArray *paths = NSSearchPathForDirectoriesInDomains(NSApplicationSupportDirectory, NSUserDomainMask, YES);
if ([paths count] == 0)
return Common::String();
NSString *path = [paths objectAtIndex:0];
if (path == nil)
return Common::String();
return Common::String([path fileSystemRepresentation]) + "/ScummVM";
}
Common::String getMacBundleName() {
NSString *appName = [[[NSBundle mainBundle] infoDictionary] objectForKey:(id)kCFBundleNameKey];
if (!appName)
return Common::String("ScummVM");
return Common::String([appName UTF8String]);
}
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