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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "backends/graphics/sdl/sdl-graphics.h"
#include "backends/platform/sdl/sailfish/sailfish-window.h"
/* Setting window size at anything other than full screen is unexpected
and results in a rectangle without any decorations. So always create
full screen window.
*/
bool SdlWindow_Sailfish::createOrUpdateWindow(int, int, uint32 flags) {
SDL_DisplayMode dm;
SDL_GetCurrentDisplayMode(0,&dm);
int width, height;
/* SDL assumes that composer takes care of rotation and so switches
sides in landscape rotation. But Lipstick doesn't handle rotation.
So put them back in correct order.
*/
if (dm.w < dm.h) {
width = dm.w;
height = dm.h;
} else {
width = dm.h;
height = dm.w;
}
return SdlWindow::createOrUpdateWindow(width, height, flags);
}
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