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[hammer]
shape=0x021C
overlay=0
overlay_shape=0xF1
damage_mod=9
base_damage=4
attack_dex=0
defend_dex=0
armour=0
damage_type=0x04
treasure_chance=7
[scimitar]
shape=0x021D
overlay=1
overlay_shape=0xF3
damage_mod=12
base_damage=5
attack_dex=0
defend_dex=0
armour=0
damage_type=0x02
treasure_chance=5
[sabre]
shape=0x021E
overlay=1
overlay_shape=0xF3
damage_mod=12
base_damage=5
attack_dex=0
defend_dex=0
armour=0
damage_type=0x02
treasure_chance=3
[sword]
shape=0x01A4
overlay=1
overlay_shape=0xF3
damage_mod=13
base_damage=5
attack_dex=0
defend_dex=0
armour=0
damage_type=0x02
treasure_chance=2
[axe]
shape=0x01A3
overlay=2
overlay_shape=0xF4
damage_mod=14
base_damage=6
attack_dex=0
defend_dex=0
armour=0
damage_type=0x06
treasure_chance=1
[dagger]
shape=0x01A2
overlay=3
overlay_shape=0xF5
damage_mod=7
base_damage=3
attack_dex=0
defend_dex=0
armour=0
damage_type=0x02
treasure_chance=15
[mace]
shape=0x01A1
overlay=0
overlay_shape=0xF1
damage_mod=11
base_damage=4
attack_dex=0
defend_dex=0
armour=0
damage_type=0x04
treasure_chance=9
[bone_crusher]
shape=0x032F
overlay=0
overlay_shape=0xF1
damage_mod=9
base_damage=11
attack_dex=0
defend_dex=0
armour=0
damage_type=0x24
[deceiver]
shape=0x0336
overlay=2
overlay_shape=0xF4
damage_mod=14
base_damage=8
attack_dex=2
defend_dex=2
armour=2
damage_type=0x26
[slayer]
shape=0x0330
overlay=0
overlay_shape=0xF1
damage_mod=11
base_damage=4
attack_dex=0
defend_dex=0
armour=0
damage_type=0x64
[khumash_gor]
shape=0x0335
overlay=1
overlay_shape=0xF3
damage_mod=12
base_damage=5
attack_dex=1
defend_dex=0
armour=0
damage_type=0x32
[korghin]
shape=0x0334
overlay=3
overlay_shape=0xF5
damage_mod=7
base_damage=7
attack_dex=4
defend_dex=0
armour=1
damage_type=0x22
[striking]
shape=0x0333
overlay=1
overlay_shape=0xF3
damage_mod=13
base_damage=5
attack_dex=7
defend_dex=0
armour=0
damage_type=0x22
[protector]
shape=0x0332
overlay=1
overlay_shape=0xF3
damage_mod=13
base_damage=5
attack_dex=0
defend_dex=4
armour=5
damage_type=0x22
[flame_sting]
shape=0x0331
overlay=1
overlay_shape=0xF3
damage_mod=12
base_damage=5
attack_dex=1
defend_dex=0
armour=0
damage_type=0x2A
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