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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "base/plugins.h"
#include "engines/advancedDetector.h"
#include "access/detection.h"
#include "access/access.h"
static const PlainGameDescriptor AccessGames[] = {
{"amazon", "Amazon: Guardians of Eden"},
{"martian", "Martian Memorandum"},
{nullptr, nullptr}
};
static const DebugChannelDef debugFlagList[] = {
{Access::kDebugPath, "path", "Pathfinding debug level"},
{Access::kDebugScripts, "scripts", "Game scripts"},
{Access::kDebugGraphics, "graphics", "Graphics handling"},
{Access::kDebugSound, "sound", "Sound and Music handling"},
DEBUG_CHANNEL_END
};
#include "access/detection_tables.h"
class AccessMetaEngineDetection : public AdvancedMetaEngineDetection<Access::AccessGameDescription> {
public:
AccessMetaEngineDetection() : AdvancedMetaEngineDetection(Access::gameDescriptions, AccessGames) {
_maxScanDepth = 3;
}
const char *getName() const override {
return "access";
}
const char *getEngineName() const override {
return "Access";
}
const char *getOriginalCopyright() const override {
return "Access Engine (C) 1989-1994 Access Software";
}
const DebugChannelDef *getDebugChannels() const override {
return debugFlagList;
}
};
REGISTER_PLUGIN_STATIC(ACCESS_DETECTION, PLUGIN_TYPE_ENGINE_DETECTION, AccessMetaEngineDetection);
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