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MODULE := engines/adl
MODULE_OBJS := \
adl.o \
adl_v2.o \
adl_v3.o \
adl_v4.o \
adl_v5.o \
console.o \
disk.o \
display.o \
display_a2.o \
hires1.o \
hires2.o \
hires4.o \
hires5.o \
hires6.o \
metaengine.o \
sound.o
MODULE_DIRS += \
engines/adl
# This module can be built as a plugin
ifeq ($(ENABLE_ADL), DYNAMIC_PLUGIN)
PLUGIN := 1
endif
# Include common rules
include $(srcdir)/rules.mk
# Detection objects
DETECT_OBJS += $(MODULE)/detection.o
# Skip building the following objects if a static
# module is enabled, because it already has the contents.
ifneq ($(ENABLE_ADL), STATIC_PLUGIN)
# External dependencies for detection.
DETECT_OBJS += $(MODULE)/disk.o
endif
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