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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
/*
* This code is based on the CRAB engine
*
* Copyright (c) Arvind Raja Yadav
*
* Licensed under MIT
*
*/
#ifndef CRAB_ANIMATIONFRAME_H
#define CRAB_ANIMATIONFRAME_H
#include "crab/animation/AnimationEffect.h"
#include "crab/image/ImageManager.h"
#include "crab/text/TextManager.h"
#include "crab/ui/HoverInfo.h"
namespace Crab {
namespace pyrodactyl {
namespace anim {
struct AnimationFrame : public Vector2i {
// The image drawn in this frame
ImageKey _img;
// This is the time in we draw the frame milliseconds relative to the start of the entire animation
uint32 _start, _finish;
// The effect applied to the image
AnimationEffect _eff;
// In case we want to display any words during the animation
pyrodactyl::ui::HoverInfo _text;
// The color drawn on the screen
Color _col;
AnimationFrame() {
_img = 0;
_start = 0;
_finish = 0;
_col.r = 0;
_col.g = 0;
_col.b = 0;
_col.a = 255;
}
AnimationFrame(rapidxml::xml_node<char> *node);
void reset();
void draw(const uint32 ×tamp);
DrawType internalEvents(const uint32 ×tamp);
};
} // End of namespace anim
} // End of namespace pyrodactyl
} // End of namespace Crab
#endif // CRAB_ANIMATIONFRAME_H
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