File: trigger.cpp

package info (click to toggle)
scummvm 2.9.0%2Bdfsg-1
  • links: PTS, VCS
  • area: main
  • in suites: trixie
  • size: 450,268 kB
  • sloc: cpp: 4,297,604; asm: 28,322; python: 12,901; sh: 11,219; java: 8,477; xml: 7,843; perl: 2,633; ansic: 2,465; yacc: 1,670; javascript: 1,020; makefile: 933; lex: 578; awk: 275; objc: 82; sed: 11; php: 1
file content (204 lines) | stat: -rw-r--r-- 4,893 bytes parent folder | download | duplicates (2)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
202
203
204
/* ScummVM - Graphic Adventure Engine
 *
 * ScummVM is the legal property of its developers, whose names
 * are too numerous to list here. Please refer to the COPYRIGHT
 * file distributed with this source distribution.
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 *
 */

/*
 * This code is based on the CRAB engine
 *
 * Copyright (c) Arvind Raja Yadav
 *
 * Licensed under MIT
 *
 */

#include "crab/event/trigger.h"

namespace Crab {

using namespace pyrodactyl::event;

void Trigger::load(rapidxml::xml_node<char> *node) {
	Common::String ty;
	loadStr(ty, "type", node);

	// Should we throw a warning about missing fields? Depends on the type of trigger
	bool echoOp = true, echoTar = false, echoSub = true;

	if (ty == "obj")
		_type = TRIG_OBJ;
	else if (ty == "opinion") {
		_type = TRIG_OPINION;
		echoTar = true;
	} else if (ty == "loc") {
		_type = TRIG_LOC;
		echoOp = false;
	} else if (ty == "item") {
		_type = TRIG_ITEM;
		echoOp = false;
	} else if (ty == "rect") {
		_type = TRIG_RECT;
		echoOp = false;
	} else if (ty == "stat") {
		_type = TRIG_STAT;
		echoTar = true;
	} else if (ty == "diff") {
		_type = TRIG_DIFF;
		echoSub = false;
	} else if (ty == "trait") {
		_type = TRIG_TRAIT;
	} else
		_type = TRIG_VAR;

	loadStr(_target, "target", node, echoTar);
	loadStr(_subject, "subject", node, echoSub);
	loadStr(_operation, "operation", node, echoOp);
	loadStr(_val, "val", node);

	Common::String str;
	loadStr(str, "rel", node, false);
	if (str == "or")
		_rel = OP_OR;
	else
		_rel = OP_AND;

	loadStr(str, "prefix", node, false);
	if (str == "!")
		_negate = true;
	else
		_negate = false;
}

bool Trigger::evaluate(int lhs, int rhs) {
	if (_operation == ">" && lhs > rhs)
		return true;
	else if (_operation == "=" && lhs == rhs)
		return true;
	else if (_operation == "<" && lhs < rhs)
		return true;
	else if (_operation == "!=" && lhs != rhs)
		return true;
	else if (_operation == "<=" && lhs <= rhs)
		return true;
	else if (_operation == ">=" && lhs >= rhs)
		return true;

	return false;
}

bool Trigger::evaluate(pyrodactyl::event::Info &info) {
	using namespace pyrodactyl::people;
	using namespace pyrodactyl::stat;

	switch (_type) {
	case TRIG_OBJ:
		if (_operation == "p") {
			if (info._talkKeyDown && info.lastPerson() == _val)
				return true;
			else
				return false;
		} else if (_operation == "status") {
			PersonType ty = stringToPersonType(_val);
			if (info.type(_subject) == ty)
				return true;
			else
				return false;
		} else if (_operation == "state") {
			PersonState st = stringToPersonState(_val);
			if (info.state(_subject) == st)
				return true;
			else
				return false;
		}
		break;

	case TRIG_OPINION: {
		Person p;
		if (info.personGet(_subject, p)) {
			if (_target == "like")
				return evaluate(p._opinion._val[OPI_LIKE], stringToNumber<int>(_val));
			else if (_target == "fear")
				return evaluate(p._opinion._val[OPI_FEAR], stringToNumber<int>(_val));
			else if (_target == "respect")
				return evaluate(p._opinion._val[OPI_RESPECT], stringToNumber<int>(_val));
		}
	}
	break;

	case TRIG_LOC:
		return (info.curLocID() == _val);
		break;

	case TRIG_ITEM:
		return info._inv.hasItem(_target, _subject, _val);
		break;

	case TRIG_RECT:
		return info.collideWithTrigger(_subject, stringToNumber<int>(_val));

	case TRIG_STAT: {
		StatType ty = stringToStatType(_target);
		int sub = 0, value = 0;
		bool compareToVar = Common::find_if(_val.begin(), _val.end(), isChar) != _val.end();

		info.statGet(_subject, ty, sub);
		if (compareToVar)
			info.statGet(_val, ty, value);
		else
			value = stringToNumber<int>(_val);

		return evaluate(sub, value);
	}
		break;

	case TRIG_DIFF:
		return evaluate(info.ironMan(), stringToNumber<int>(_val));

	case TRIG_TRAIT:
		if (info.personValid(_target)) {
			Person *p = &info.personGet(_target);

			for (auto &i : p->_trait)
				if (i._name == _val)
					return true;
		}
		break;

	case TRIG_VAR: {
		int varSub = 0, varVal = 0;
		bool compareToVar = Common::find_if(_val.begin(), _val.end(), isChar) != _val.end();

		info.varGet(_subject, varSub);
		if (compareToVar)
			info.varGet(_val, varVal);
		else
			varVal = stringToNumber<int>(_val);

		return evaluate(varSub, varVal);
	}
		break;

	default:
		break;
	}

	return false;
}

} // End of namespace Crab