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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
/*
* This code is based on the CRAB engine
*
* Copyright (c) Arvind Raja Yadav
*
* Licensed under MIT
*
*/
#include "crab/crab.h"
#include "crab/GameParam.h"
#include "crab/stat/Stat.h"
namespace Crab {
namespace pyrodactyl {
namespace stat {
StatType stringToStatType(const Common::String &val) {
if (val == STATNAME_HEALTH)
return STAT_HEALTH;
else if (val == STATNAME_ATTACK)
return STAT_ATTACK;
else if (val == STATNAME_DEFENSE)
return STAT_DEFENSE;
else if (val == STATNAME_SPEED)
return STAT_SPEED;
/*else if(val == STATNAME_CHARISMA) return STAT_CHARISMA;
return STAT_INTELLIGENCE;*/
return STAT_HEALTH;
}
const char *statTypeToString(const StatType &val) {
if (val == STAT_HEALTH)
return STATNAME_HEALTH;
else if (val == STAT_ATTACK)
return STATNAME_ATTACK;
else if (val == STAT_DEFENSE)
return STATNAME_DEFENSE;
else if (val == STAT_SPEED)
return STATNAME_SPEED;
/*else if(val == STAT_CHARISMA) return STATNAME_CHARISMA;
return STATNAME_INTELLIGENCE;*/
return STATNAME_HEALTH;
}
} // End of namespace stat
} // End of namespace pyrodactyl
using namespace pyrodactyl::stat;
void Stat::load(rapidxml::xml_node<char> *node) {
loadNum(_cur, "cur", node);
loadNum(_def, "def", node);
loadNum(_min, "min", node);
loadNum(_max, "max", node);
}
void StatGroup::load(rapidxml::xml_node<char> *node) {
_val[STAT_HEALTH].load(node->first_node(STATNAME_HEALTH));
_val[STAT_ATTACK].load(node->first_node(STATNAME_ATTACK));
_val[STAT_DEFENSE].load(node->first_node(STATNAME_DEFENSE));
_val[STAT_SPEED].load(node->first_node(STATNAME_SPEED));
/*val[STAT_CHARISMA].load(node->first_node(STATNAME_CHARISMA));
val[STAT_INTELLIGENCE].load(node->first_node(STATNAME_INTELLIGENCE));*/
}
void StatGroup::change(const pyrodactyl::stat::StatType &type, const int &change) {
_val[type]._cur += change;
_val[type].validate();
}
void StatGroup::set(const pyrodactyl::stat::StatType &type, const int &num) {
_val[type]._cur = num;
_val[type].validate();
}
void Stat::validate() {
if (_cur < _min)
_cur = _min;
else if (_cur > _max)
_cur = _max;
}
void Stat::saveState(rapidxml::xml_document<> &doc, rapidxml::xml_node<char> *root, const char *name) {
rapidxml::xml_node<char> *child = doc.allocate_node(rapidxml::node_element, name);
child->append_attribute(doc.allocate_attribute("cur", g_engine->_stringPool->get(_cur)));
child->append_attribute(doc.allocate_attribute("def", g_engine->_stringPool->get(_def)));
child->append_attribute(doc.allocate_attribute("min", g_engine->_stringPool->get(_min)));
child->append_attribute(doc.allocate_attribute("max", g_engine->_stringPool->get(_max)));
root->append_node(child);
}
} // End of namespace Crab
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