File: GeneralSettingMenu.cpp

package info (click to toggle)
scummvm 2.9.0%2Bdfsg-1
  • links: PTS, VCS
  • area: main
  • in suites: trixie
  • size: 450,268 kB
  • sloc: cpp: 4,297,604; asm: 28,322; python: 12,901; sh: 11,219; java: 8,477; xml: 7,843; perl: 2,633; ansic: 2,465; yacc: 1,670; javascript: 1,020; makefile: 933; lex: 578; awk: 275; objc: 82; sed: 11; php: 1
file content (161 lines) | stat: -rw-r--r-- 5,333 bytes parent folder | download | duplicates (2)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
/* ScummVM - Graphic Adventure Engine
 *
 * ScummVM is the legal property of its developers, whose names
 * are too numerous to list here. Please refer to the COPYRIGHT
 * file distributed with this source distribution.
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 *
 */

/*
 * This code is based on the CRAB engine
 *
 * Copyright (c) Arvind Raja Yadav
 *
 * Licensed under MIT
 *
 */

#include "crab/ScreenSettings.h"
#include "crab/crab.h"
#include "crab/ui/GeneralSettingMenu.h"

namespace Crab {

using namespace pyrodactyl::ui;
using namespace pyrodactyl::music;

//------------------------------------------------------------------------
// Purpose: Load components from file
//------------------------------------------------------------------------
void GeneralSettingMenu::load(rapidxml::xml_node<char> *node) {
	if (nodeValid("volume", node)) {
		rapidxml::xml_node<char> *musnode = node->first_node("volume");

		if (nodeValid("desc", musnode))
			_noticeVolume.load(musnode->first_node("desc"));

		if (nodeValid("music", musnode)) {
			int val = g_engine->_musicManager->volMusic();
			if (ConfMan.hasKey("mute") && ConfMan.getBool("mute"))
				val = 0;
			_volMusic.load(musnode->first_node("music"), 0, 255, val);
		}

		if (nodeValid("effects", musnode)) {
			int val = g_engine->_musicManager->volEffects();
			if (ConfMan.hasKey("mute") && ConfMan.getBool("mute"))
				val = 0;
			_volEffects.load(musnode->first_node("effects"), 0, 255, val);
		}
	}

	if (nodeValid("mouse_trap", node))
		_mouseTrap.load(node->first_node("mouse_trap"));

	if (nodeValid("save_on_exit", node))
		_saveOnExit.load(node->first_node("save_on_exit"));

	if (nodeValid("text_speed", node))
		_textSpeed.load(node->first_node("text_speed"));

	// Sync popup text value with actual value
	for (auto &i : _textSpeed._element)
		i._state = (i._val == g_engine->_screenSettings->_textSpeed);

	setUI();
	createBackup();
}

//------------------------------------------------------------------------
// Purpose: Handle user input
//------------------------------------------------------------------------
void GeneralSettingMenu::handleEvents(const Common::Event &event) {
	if (_volMusic.handleEvents(event)) {
		bool unmute = _volMusic.Value() > 0 && ConfMan.hasKey("mute") && ConfMan.getBool("mute");
		g_engine->_musicManager->volMusic(_volMusic.Value(), unmute);
	}

	if (_volEffects.handleEvents(event)) {
		bool unmute = _volEffects.Value() > 0 && ConfMan.hasKey("mute") && ConfMan.getBool("mute");
		g_engine->_musicManager->volEffects(_volEffects.Value(), unmute);
	}

	// No need to change screen here
	if (_saveOnExit.handleEvents(event) != BUAC_IGNORE)
		g_engine->_screenSettings->_saveOnExit = !g_engine->_screenSettings->_saveOnExit;

	if (_mouseTrap.handleEvents(event) != BUAC_IGNORE) {
		g_engine->_screenSettings->_mouseTrap = !g_engine->_screenSettings->_mouseTrap;

		// Maybe move this to ScreenSettings itself
		g_system->lockMouse(g_engine->_screenSettings->_mouseTrap);
	}

	int result = _textSpeed.handleEvents(event);
	if (result >= 0)
		g_engine->_screenSettings->_textSpeed = _textSpeed._element[result]._val;
}

//------------------------------------------------------------------------
// Purpose: Sync our buttons with screen settings
//------------------------------------------------------------------------
void GeneralSettingMenu::internalEvents() {
	_saveOnExit._state = g_engine->_screenSettings->_saveOnExit;
	_mouseTrap._state = g_engine->_screenSettings->_mouseTrap;
}

//------------------------------------------------------------------------
// Purpose: Draw stuff
//------------------------------------------------------------------------
void GeneralSettingMenu::draw() {
	// Draw volume sliders
	_noticeVolume.draw();
	_volMusic.draw();
	_volEffects.draw();

	// Draw the auto-save on exit option
	_saveOnExit.draw();
	_mouseTrap.draw();

	// Text speed radio button menu
	_textSpeed.draw();
}

//------------------------------------------------------------------------
// Purpose: Revert to previously backed up settings
//------------------------------------------------------------------------
void GeneralSettingMenu::restoreBackup() {
	_volMusic.restoreBackup();
	g_engine->_musicManager->volMusic(_volMusic.Value());

	_volEffects.restoreBackup();
	g_engine->_musicManager->volEffects(_volEffects.Value());
}

//------------------------------------------------------------------------
// Purpose: Set UI positioned on screen size change
//------------------------------------------------------------------------
void GeneralSettingMenu::setUI() {
	_saveOnExit.setUI();
	_mouseTrap.setUI();

	_volMusic.setUI();
	_volEffects.setUI();

	_textSpeed.setUI();
}

} // End of namespace Crab