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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
/*
* This code is based on the CRAB engine
*
* Copyright (c) Arvind Raja Yadav
*
* Licensed under MIT
*
*/
#include "crab/ui/OptionSelect.h"
namespace Crab {
using namespace pyrodactyl::text;
using namespace pyrodactyl::ui;
void OptionSelect::load(rapidxml::xml_node<char> *node) {
if (nodeValid(node)) {
option._data.load(node);
_prev.load(node->first_node("prev"));
_next.load(node->first_node("next"));
_cur = 0;
option._text.clear();
for (auto n = node->first_node("option"); n != nullptr; n = n->next_sibling("option")) {
Common::String s;
loadStr(s, "name", n);
option._text.push_back(s);
}
loadBool(_usekeyboard, "keyboard", node, false);
}
}
void OptionSelect::draw() {
option.draw(_cur);
if (_cur > 0)
_prev.draw();
if ((uint)_cur < option._text.size() - 1)
_next.draw();
}
bool OptionSelect::handleEvents(const Common::Event &event) {
using namespace pyrodactyl::input;
if (_cur > 0) {
// Don't check for keyboard inputs for now
if (_prev.handleEvents(event) == BUAC_LCLICK) {
_cur--;
return true;
}
}
if ((uint)_cur < option._text.size() - 1) {
// Don't check for keyboard inputs for now
if (_next.handleEvents(event) == BUAC_LCLICK) {
_cur++;
return true;
}
}
return false;
}
#if 0
bool OptionSelect::handleEvents(const SDL_Event &Event) {
using namespace pyrodactyl::input;
if (cur > 0) {
if (prev.handleEvents(Event) == BUAC_LCLICK || (usekeyboard && g_engine->_inputManager->Equals(IU_LEFT, Event) == SDL_PRESSED)) {
cur--;
return true;
}
}
if (cur < option.text.size() - 1) {
if (next.handleEvents(Event) == BUAC_LCLICK || (usekeyboard && g_engine->_inputManager->Equals(IU_RIGHT, Event) == SDL_PRESSED)) {
cur++;
return true;
}
}
return false;
}
#endif
void OptionSelect::setUI() {
option._data.setUI();
_prev.setUI();
_next.setUI();
}
} // End of namespace Crab
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