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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
/*
* This code is based on the CRAB engine
*
* Copyright (c) Arvind Raja Yadav
*
* Licensed under MIT
*
*/
#ifndef CRAB_QUESTTEXT_H
#define CRAB_QUESTTEXT_H
#include "crab/event/quest.h"
#include "crab/ui/button.h"
#include "crab/ui/ImageData.h"
#include "crab/ui/ParagraphData.h"
namespace Crab {
namespace pyrodactyl {
namespace ui {
class QuestText : public ParagraphData {
protected:
// How much the text and bullet positions change per line
Vector2i _inc;
// Color of the highlighted quest
int _colS;
// The coordinates for drawing image, which is like bullet points in the form of <Bullet> <Text>
ImageData _img;
// The lines per page, we split the quest text into multiple pages if we have to draw more than that
uint _linesPerPage;
// Keep track of which page we are at, and total pages
uint _currentPage, _totalPage;
// The quest entries we start and stop the drawing at
int _start, _stop;
// The buttons for cycling between pages of the menu
Button _prev, _next;
// Display "Page 1 of 3" style information for the menu
HoverInfo _status;
public:
QuestText() {
_colS = 0;
_currentPage = 0;
_start = 0;
_stop = 0;
_totalPage = 1;
_linesPerPage = 10;
}
void load(rapidxml::xml_node<char> *node);
// Reset the value of current page
void reset() {
_currentPage = 0;
}
void handleEvents(pyrodactyl::event::Quest &q, const Common::Event &event);
void draw(pyrodactyl::event::Quest &q);
void setUI();
};
} // End of namespace ui
} // End of namespace pyrodactyl
} // End of namespace Crab
#endif // CRAB_QUESTTEXT_H
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