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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
/*
* This code is based on the CRAB engine
*
* Copyright (c) Arvind Raja Yadav
*
* Licensed under MIT
*
*/
#include "crab/crab.h"
#include "crab/ui/TraitMenu.h"
namespace Crab {
using namespace pyrodactyl::ui;
void TraitMenu::load(rapidxml::xml_node<char> *node) {
if (nodeValid("dim", node)) {
rapidxml::xml_node<char> *dimnode = node->first_node("dim");
loadNum(_rows, "rows", dimnode);
loadNum(_cols, "cols", dimnode);
_size = _rows * _cols;
}
if (nodeValid("ref", node))
_ref.load(node->first_node("ref"));
if (nodeValid("inc", node))
_inc.load(node->first_node("inc"));
if (nodeValid("desc", node))
_desc.load(node->first_node("desc"));
for (uint i = 0; i < _size; ++i) {
TraitButton b;
b.init(_ref, _inc.x * (i % _cols), _inc.y * (i / _cols));
_menu._element.push_back(b);
}
bool usekey = false;
loadBool(usekey, "keyboard", node);
_menu.useKeyboard(usekey);
_menu.assignPaths();
}
void TraitMenu::draw(const pyrodactyl::people::Person *obj) {
if (obj != nullptr) {
auto i = _menu._element.begin();
for (auto t = obj->_trait.begin(); t != obj->_trait.end() && i != _menu._element.end(); ++t, ++i) {
i->draw();
if (t->_unread)
g_engine->_imageManager->notifyDraw(i->x + i->w, i->y);
}
for (; i != _menu._element.end(); ++i)
i->draw();
if (_select > -1 && (uint)_select < obj->_trait.size())
_desc.draw(obj->_trait[_select]._desc);
} else
for (auto &i : _menu._element)
i.draw();
}
void TraitMenu::handleEvents(pyrodactyl::people::Person *obj, const Common::Event &event) {
int choice = _menu.handleEvents(event);
if (choice >= 0) {
for (auto i = _menu._element.begin(); i != _menu._element.end(); ++i)
i->state(false);
_menu._element[choice].state(true);
_select = choice;
if (obj != nullptr && (uint)_select < obj->_trait.size())
obj->_trait[_select]._unread = false;
}
}
void TraitMenu::cache(const pyrodactyl::people::Person &obj) {
auto e = _menu._element.begin();
for (auto i = obj._trait.begin(); i != obj._trait.end() && e != _menu._element.end(); ++i, ++e)
e->cache(*i);
for (; e != _menu._element.end(); ++e)
e->empty();
}
void TraitMenu::clear() {
for (auto &e : _menu._element)
e.empty();
}
void TraitMenu::setUI() {
_ref.setUI();
_desc.setUI();
_menu.setUI();
}
} // End of namespace Crab
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