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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
/*
* This code is based on the CRAB engine
*
* Copyright (c) Arvind Raja Yadav
*
* Licensed under MIT
*
*/
#ifndef CRAB_TRAITMENU_H
#define CRAB_TRAITMENU_H
#include "crab/people/person.h"
#include "crab/ui/menu.h"
#include "crab/ui/ParagraphData.h"
#include "crab/ui/TraitButton.h"
namespace Crab {
namespace pyrodactyl {
namespace ui {
class TraitMenu {
// The menu for displaying all the traits
Menu<TraitButton> _menu;
// The reference button (from which all buttons are initialized)
TraitButton _ref;
// This vector stores the increments in x,y for each new button
Vector2i _inc;
// How to draw the selected trait description
ParagraphData _desc;
// The selected trait, and size of the menu
int _select;
// The size and dimensions of the menu
uint _size, _rows, _cols;
public:
TraitMenu() {
_select = -1;
_size = 1;
_rows = 1;
_cols = 1;
}
~TraitMenu() {}
void reset() {
_select = -1;
}
void clear();
void load(rapidxml::xml_node<char> *node);
void draw(const pyrodactyl::people::Person *obj);
void handleEvents(pyrodactyl::people::Person *obj, const Common::Event &event);
void cache(const pyrodactyl::people::Person &obj);
void setUI();
};
} // End of namespace ui
} // End of namespace pyrodactyl
} // End of namespace Crab
#endif // CRAB_TRAITMENU_H
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