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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef DGDS_CONSOLE_H
#define DGDS_CONSOLE_H
#include "gui/debugger.h"
namespace Dgds {
class DgdsEngine;
class Console : public GUI::Debugger {
public:
Console(DgdsEngine *vm);
~Console() override {}
private:
bool cmdFileInfo(int argc, const char **argv);
bool cmdFileSearch(int argc, const char **argv);
bool cmdFileDump(int argc, const char **argv);
bool dumpImageFrame(const char *fname, int frame, const char *outpath);
bool cmdImageDumpAll(int argc, const char **argv);
bool cmdImageDump(int argc, const char **argv);
bool cmdGlobal(int argc, const char **argv);
bool cmdScene(int argc, const char **argv);
void printOp(int indent, const char *text);
bool cmdScriptDump(int argc, const char **argv);
bool cmdTrigger(int argc, const char **argv);
DgdsEngine *_vm;
};
} // End of namespace Dgds
#endif // DGDS_DGDS_H
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