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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef DGDS_INVENTORY_H
#define DGDS_INVENTORY_H
#include "common/serializer.h"
#include "common/error.h"
#include "dgds/request.h"
namespace Graphics {
class ManagedSurface;
}
namespace Dgds {
class GameItem;
class Inventory {
public:
Inventory();
bool isOpen() const { return _isOpen; }
void open();
void close();
void draw(Graphics::ManagedSurface &surf, int itemCount);
void drawItems(Graphics::ManagedSurface &surf);
void drawTime(Graphics::ManagedSurface &surf);
void drawHeader(Graphics::ManagedSurface &surf);
void mouseMoved(const Common::Point &pt);
void mouseLDown(const Common::Point &pt);
void mouseLUp(const Common::Point &pt);
void mouseRUp(const Common::Point &pt);
void setRequestData(const REQFileData &data);
void setShowZoomBox(bool val) { _showZoomBox = val; }
bool isZoomVisible() const { return _showZoomBox; }
Common::Error syncState(Common::Serializer &s);
static const byte HOC_CHARACTER_QUALS[];
private:
GameItem *itemUnderMouse(const Common::Point &pt);
bool isItemInInventory(GameItem &item);
uint16 _openedFromSceneNum;
bool _showZoomBox;
bool _isOpen;
ButtonGadget *_prevPageBtn;
ButtonGadget *_nextPageBtn;
TextAreaGadget *_invClock;
Gadget *_itemZoomBox;
Gadget *_itemBox;
ButtonGadget *_exitButton;
ButtonGadget *_clockSkipMinBtn;
ButtonGadget *_clockSkipHrBtn;
ButtonGadget *_dropBtn;
ImageGadget *_itemArea;
ButtonGadget *_giveToBtn;
ButtonGadget *_changeCharBtn;
REQFileData _reqData;
int _highlightItemNo; // -1 means no item highlighted.
int _itemOffset; // for scrolling through the item list
int _fullWidth; // width of the box including zoom
};
} // end namespace Dgds
#endif // DGDS_INVENTORY_H
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