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/* Copyright (c) <2003-2011> <Julio Jerez, Newton Game Dynamics>
*
* This software is provided 'as-is', without any express or implied
* warranty. In no event will the authors be held liable for any damages
* arising from the use of this software.
*
* Permission is granted to anyone to use this software for any purpose,
* including commercial applications, and to alter it and redistribute it
* freely, subject to the following restrictions:
*
* 1. The origin of this software must not be misrepresented; you must not
* claim that you wrote the original software. If you use this software
* in a product, an acknowledgment in the product documentation would be
* appreciated but is not required.
*
* 2. Altered source versions must be plainly marked as such, and must not be
* misrepresented as being the original software.
*
* 3. This notice may not be removed or altered from any source distribution.
*/
#if !defined(AFX_DGBODYMASTER_LIST_35290_35290_A510_A865B2CC0789__INCLUDED_)
#define AFX_DGBODYMASTER_LIST_35290_35290_A510_A865B2CC0789__INCLUDED_
#include "hpl1/engine/libraries/newton/core/dg.h"
class dgBody;
class dgConstraint;
class dgBodyMasterListCell {
public:
dgConstraint *m_joint;
dgBody *m_bodyNode;
};
class dgBodyMasterListRow : public dgList<dgBodyMasterListCell> {
public:
dgBodyMasterListRow();
~dgBodyMasterListRow();
dgBody *GetBody() const {
return m_body;
}
void RemoveAllJoints();
dgListNode *AddJoint(dgConstraint *const joint, dgBody *const body);
void SortList();
private:
dgBody *m_body;
friend class dgBodyMasterList;
};
class dgBodyMasterList : public dgList<dgBodyMasterListRow> {
public:
dgBodyMasterList(dgMemoryAllocator *const allocator);
~dgBodyMasterList();
void AddBody(dgBody *const body);
void RemoveBody(dgBody *const body);
void RemoveConstraint(dgConstraint *const constraint);
void AttachConstraint(dgConstraint *const constraint, dgBody *const body0, dgBody *const body1);
dgBodyMasterListRow::dgListNode *FindConstraintLink(const dgBody *const body0, const dgBody *const body1) const;
dgBodyMasterListRow::dgListNode *FindConstraintLinkNext(const dgBodyMasterListRow::dgListNode *const me, const dgBody *const body) const;
void SortMasterList();
public:
dgUnsigned32 m_constraintCount;
};
#endif
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