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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef M4_RIDDLE_ROOMS_SECTION4_ROOM403_H
#define M4_RIDDLE_ROOMS_SECTION4_ROOM403_H
#include "m4/riddle/rooms/room.h"
namespace M4 {
namespace Riddle {
namespace Rooms {
class Room403 : public Room {
private:
machine *_bell = nullptr;
int _val1 = 0;
int _val2 = 0;
int _val3 = 0;
int _val4 = 0;
int _val5 = 0;
int _val6 = 0;
int _val7 = 0;
int _val8 = 0;
int _val9 = 0;
int _val10 = 0;
Common::String _sound1;
int _val12 = 0;
int _val13 = 0;
int _plank = 0;
machine *_ventClosed = nullptr;
machine *_edger = nullptr;
machine *_ladder = nullptr;
machine *_board = nullptr;
machine *_wolfie = nullptr;
machine *_ripOnLadder = nullptr;
int _ripClimbsLadder = 0;
int _safariShadow = 0;
int _wolfTurnTalk = 0;
int _wolfTurnHand = 0;
int _wolfTalkLeave = 0;
int _ripTalkPay = 0;
int _wolfEdger = 0;
int _ripLegUp = 0;
int _ripTurtle = 0;
int _noTreat = 0;
bool _flag1 = false;
bool _flag2 = false;
bool _flag3 = 0;
int _ripRingsBell = 0;
machine *_wolfWalker = nullptr;
int _wolfAdmonish = 0;
int _ripHeadTurn = 0;
int _ripMedReach = 0;
int _series1 = 0;
int _ripPutBoard = 0;
machine *_ripTalksWolf = nullptr;
int _ripPlankEdger = 0;
machine *_wolfJustSo = nullptr;
int _wolfIndicatesTomb = 0;
int _turtlePopup = 0;
void conv403a();
void conv403a1();
void edgerBell();
bool edgerUrn();
bool stepLadderTomb();
bool takePlank();
bool takeEdger();
bool takeStepLadder();
void takeStepLadder_();
void useJournal();
void playNum1(int num);
void playNum2(int num);
public:
Room403() : Room() {}
~Room403() override {}
void init() override;
void daemon() override;
void pre_parser() override;
void parser() override;
};
} // namespace Rooms
} // namespace Riddle
} // namespace M4
#endif
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