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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "common/file.h"
#include "mm/mm1/data/monsters.h"
#include "mm/mm1/gfx/dta.h"
#include "mm/mm1/gfx/screen_decoder.h"
#include "mm/mm1/mm1.h"
namespace MM {
namespace MM1 {
static const uint16 PALETTE[76] = {
0xf470, 0xf420, 0xfe20, 0xf630, 0xf420, 0xf620, 0xf460, 0xf6e0,
0xf510, 0xfe40, 0xf420, 0xf410, 0xfd50, 0xfc90, 0xf430, 0xfc30,
0xf770, 0xfc30, 0xf420, 0xf430, 0xf420, 0xf490, 0xf110, 0xf4e0,
0xf430, 0xfd60, 0xf430, 0xfc20, 0xf2a0, 0xf470, 0xf4e0, 0xf250,
0xf430, 0xf320, 0xfee0, 0xf420, 0xf220, 0xf420, 0xfdd0, 0xf420,
0xf620, 0xfc20, 0xfc10, 0xf520, 0xf420, 0xf220, 0xf420, 0xfa50,
0xfe20, 0xf620, 0xf470, 0xf420, 0xfe10, 0xf4e0, 0xfe40, 0xf140,
0xf290, 0xf410, 0xf520, 0xf410, 0xfc10, 0xf120, 0xf420, 0xfe10,
0xf520, 0xf4a0, 0xfe60, 0xfe60, 0xf620, 0xf620, 0xfce0, 0xf420,
0xfc20, 0xfc20, 0xfd90, 0xf420
};
Monsters::Monsters() : _monPix(MONPIX_DTA) {
}
bool Monsters::load() {
Common::File f;
if (!f.open("monsters.txt"))
return false;
for (int lineNum = 0; lineNum < MONSTERS_COUNT; ++lineNum) {
Monster &mon = _monsters[lineNum];
Common::String line = f.readLine();
assert(line.size() > 20 && line[0] == '"' && line[16] == '"');
mon._name = Common::String(line.c_str() + 1, line.c_str() + 15);
while (mon._name.hasSuffix(" "))
mon._name.deleteLastChar();
line = Common::String(line.c_str() + 17);
mon._count = getNextValue(line);
mon._fleeThreshold = getNextValue(line);
mon._defaultHP = getNextValue(line);
mon._defaultAC = getNextValue(line);
mon._maxDamage = getNextValue(line);
mon._numberOfAttacks = getNextValue(line);
mon._speed = getNextValue(line);
mon._experience = getNextValue(line);
mon._loot = getNextValue(line);
mon._resistUndead = getNextValue(line);
mon._resistances = getNextValue(line);
mon._bonusOnTouch = getNextValue(line);
mon._specialAbility = getNextValue(line);
mon._specialThreshold = getNextValue(line);
mon._counterFlags = getNextValue(line);
mon._imgNum = getNextValue(line);
}
return true;
}
Graphics::ManagedSurface Monsters::getMonsterImage(int imgNum) {
Common::SeekableReadStream *entry = _monPix.load(imgNum);
entry->skip(2);
// Decode the image
Graphics::ManagedSurface img;
Gfx::ScreenDecoder decoder;
uint pal = PALETTE[imgNum];
decoder._indexes[0] = pal & 0xf;
decoder._indexes[1] = (pal >> 4) & 0xf;
decoder._indexes[2] = (pal >> 8) & 0xf;
decoder._indexes[3] = (pal >> 12) & 0xf;
if (!decoder.loadStream(*entry, 104, 96))
error("Failed decoding monster image");
img.copyFrom(*decoder.getSurface());
return img;
}
} // namespace MM1
} // namespace MM
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