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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "mm/mm1/maps/map_desert.h"
#include "mm/mm1/events.h"
#include "mm/mm1/globals.h"
#include "mm/mm1/sound.h"
namespace MM {
namespace MM1 {
namespace Maps {
void MapDesert::desert() {
SoundMessage msg;
msg._lines.push_back(Line(0, 1, STRING["maps.desert.its_hot"]));
// Check whether party has the desert map
bool hasMap = g_globals->_party.hasItem(MAP_OF_DESERT_ID);
if (!hasMap) {
msg._lines.push_back(Line(0, 2, STRING["maps.desert.lost"]));
lost();
}
byte &deadCount = _data[_deadCountOffset];
deadCount = 0;
for (uint i = 0; i < g_globals->_party.size(); ++i) {
Character &c = g_globals->_party[i];
if (!(c._condition & BAD_CONDITION)) {
if (c._food) {
// Take away food first
c._food--;
} else if (c._endurance) {
// Then decrease endurance when the food runs out
c._endurance._current--;
} else {
// When endurance reaches, character becomes living impaired
c._condition = DEAD | BAD_CONDITION;
deadCount++;
}
}
}
if (deadCount)
g_events->findView("GameParty")->redraw();
switch (_randomMode) {
case RND_BASIC:
if (getRandomNumber(100) == 100) {
msg._callback = []() {
g_globals->_encounters.execute();
};
msg._delaySeconds = 3;
}
break;
case RND_FULL:
switch (getRandomNumber(200)) {
case 20:
msg._lines.push_back(Line(0, msg._lines.back().y + 1,
STRING["maps.desert.whirlwind"]));
Sound::sound(SOUND_3);
g_maps->_mapPos = Common::Point(
getRandomNumber(15), getRandomNumber(15));
send(msg);
updateGame();
return;
case 30:
msg._lines.push_back(Line(0, msg._lines.back().y + 1,
STRING["maps.desert.sandstorm"]));
Sound::sound(SOUND_3);
reduceHP();
break;
case 199:
case 200:
g_globals->_encounters.execute();
break;
default:
break;
}
break;
}
send(msg);
}
void MapDesert::lost() {
if (getRandomNumber(2) == 1) {
g_maps->turnLeft();
} else {
g_maps->turnRight();
}
}
bool MapDesert::mappingAllowed() const {
return g_globals->_party.hasItem(MAP_OF_DESERT_ID);
}
} // namespace Maps
} // namespace MM1
} // namespace MM
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