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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "engines/nancy/nancy.h"
#include "engines/nancy/resource.h"
#include "engines/nancy/ui/fullscreenimage.h"
namespace Nancy {
namespace UI {
void FullScreenImage::init(const Common::Path &imageName) {
g_nancy->_resource->loadImage(imageName, _drawSurface);
Common::Rect srcBounds = Common::Rect(0,0, _drawSurface.w, _drawSurface.h);
_screenPosition = srcBounds;
RenderObject::init();
}
} // End of namespace UI
} // End of namespace Nancy
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