1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70
|
/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef NANCY_UI_TEXTBOX_H
#define NANCY_UI_TEXTBOX_H
#include "engines/nancy/misc/hypertext.h"
#include "engines/nancy/renderobject.h"
namespace Nancy {
class NancyEngine;
class Scene;
struct NancyInput;
namespace UI {
class Scrollbar;
class Textbox : public Nancy::RenderObject, public Misc::HypertextParser {
public:
Textbox();
virtual ~Textbox();
void init() override;
void registerGraphics() override;
void updateGraphics() override;
void handleInput(NancyInput &input);
void drawTextbox();
void clear() override;
void addTextLine(const Common::String &text, uint32 autoClearTime = 0);
void setOverrideFont(const uint fontID);
private:
uint16 getInnerHeight() const;
void onScrollbarMove();
RenderObject _highlightRObj;
Scrollbar *_scrollbar;
float _scrollbarPos;
uint32 _autoClearTime;
int _fontIDOverride;
};
} // End of namespace UI
} // End of namespace Nancy
#endif // NANCY_UI_TEXTBOX_H
|