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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* Additional copyright for this file:
* Copyright (C) 1995-1997 Presto Studios, Inc.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "common/debug.h"
#include "common/stream.h"
#include "common/textconsole.h"
#include "pegasus/neighborhood/turn.h"
namespace Pegasus {
void TurnTable::loadFromStream(Common::SeekableReadStream *stream) {
uint32 count = stream->readUint32BE();
_entries.resize(count);
for (uint32 i = 0; i < count; i++) {
_entries[i].room = stream->readUint16BE();
_entries[i].direction = stream->readByte();
_entries[i].turnDirection = stream->readByte();
_entries[i].altCode = stream->readByte();
stream->readByte(); // alignment
_entries[i].endDirection = stream->readByte();
stream->readByte(); // alignment
debug(0, "Turn[%d]: %d %d %d %d %d", i, _entries[i].room, _entries[i].direction,
_entries[i].turnDirection, _entries[i].altCode, _entries[i].endDirection);
}
}
void TurnTable::clear() {
_entries.clear();
}
TurnTable::Entry TurnTable::findEntry(RoomID room, DirectionConstant direction, TurnDirection turnDirection, AlternateID altCode) {
for (uint32 i = 0; i < _entries.size(); i++)
if (_entries[i].room == room && _entries[i].direction == direction && _entries[i].turnDirection == turnDirection && _entries[i].altCode == altCode)
return _entries[i];
return Entry();
}
} // End of namespace Pegasus
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