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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef PETKA_FILE_MGR_H
#define PETKA_FILE_MGR_H
#include "common/list.h"
#include "common/ptr.h"
namespace Common {
class File;
class SeekableReadStream;
}
namespace Petka {
class FileMgr {
public:
bool openStore(const Common::String &name);
void closeStore(const Common::String &name);
void closeAll();
Common::SeekableReadStream *getFileStream(const Common::String &name);
private:
struct Resource {
Common::String name;
uint32 offset;
uint32 size;
};
struct Store {
Common::SharedPtr<Common::File> file;
Common::Array<Resource> descriptions;
};
Common::Array<Store> _stores;
};
} // End of namespace Petka
#endif
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