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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "common/textconsole.h"
#include "qdengine/system/input/mouse_input.h"
#include "qdengine/system/graphics/gr_dispatcher.h"
namespace QDEngine {
mouseDispatcher::mouseDispatcher() : _events(0), _active_events(0), _mouse_x(0), _mouse_y(0), _button_status(0) {
for (int i = 0; i < EV_MOUSE_MOVE + 1; i++)
_event_handlers[i] = 0;
}
mouseDispatcher::~mouseDispatcher() {
}
mouseDispatcher *mouseDispatcher::instance() {
static mouseDispatcher dsp;
return &dsp;
}
bool mouseDispatcher::handle_event(mouseEvent ev, int x, int y, int flags) {
if (x >= grDispatcher::instance()->get_SizeX())
x = grDispatcher::instance()->get_SizeX() - 1;
if (y >= grDispatcher::instance()->get_SizeY())
y = grDispatcher::instance()->get_SizeY() - 1;
if (_event_handlers[ev])
(*_event_handlers[ev])(x, y, flags);
switch (ev) {
case EV_LEFT_DOWN:
_button_status |= 1 << (ID_BUTTON_LEFT);
break;
case EV_LEFT_UP:
_button_status &= ~(1 << ID_BUTTON_LEFT);
break;
case EV_RIGHT_DOWN:
_button_status |= 1 << (ID_BUTTON_RIGHT);
break;
case EV_RIGHT_UP:
_button_status &= ~(1 << ID_BUTTON_RIGHT);
break;
default:
break;
}
toggle_event(ev);
_mouse_x = x;
_mouse_y = y;
return true;
}
} // namespace QDEngine
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