1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131
|
/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "audio/audiostream.h"
#include "common/debug.h"
#include "qdengine/qdengine.h"
#include "qdengine/system/sound/snd_sound.h"
#include "qdengine/system/sound/wav_sound.h"
namespace QDEngine {
sndSound::~sndSound() {
release_sound_buffer();
}
bool sndSound::create_sound_buffer() {
if (!sound())
return false;
return true;
}
bool sndSound::release_sound_buffer() {
if (!is_stopped())
stop(false);
return true;
}
bool sndSound::play() {
debugC(5, kDebugSound, "sndSound::play(). %s", transCyrillic(_sound->_fname.toString()));
if (!_sound->_audioStream) {
warning("sndSound::play(): audioStream is null for '%s'", transCyrillic(_sound->_fname.toString()));
return false;
}
_flags &= ~SOUND_FLAG_PAUSED;
_sound->_audioStream->rewind();
if (_flags & SOUND_FLAG_LOOPING) {
Audio::AudioStream *audio = new Audio::LoopingAudioStream(_sound->_audioStream, 0, DisposeAfterUse::NO);
g_system->getMixer()->playStream(Audio::Mixer::kSFXSoundType, &_audHandle, audio, -1, Audio::Mixer::kMaxChannelVolume, 0, DisposeAfterUse::NO);
} else {
g_system->getMixer()->playStream(Audio::Mixer::kSFXSoundType, &_audHandle, _sound->_audioStream, -1, Audio::Mixer::kMaxChannelVolume, 0, DisposeAfterUse::NO);
}
return true;
}
bool sndSound::stop(bool rewind) {
debugC(5, kDebugSound, "sndSound::stop(). this: %p", (void *)this);
g_system->getMixer()->stopHandle(_audHandle);
if (rewind && _sound && _sound->_audioStream)
_sound->_audioStream->seek(0);
_isStopped = true;
return true;
}
void sndSound::pause() {
debugC(5, kDebugSound, "sndSound::pause(). this: %p", (void *)this);
_flags |= SOUND_FLAG_PAUSED;
g_system->getMixer()->pauseHandle(_audHandle, true);
}
void sndSound::resume() {
debugC(5, kDebugSound, "sndSound::resume(). this: %p", (void *)this);
g_system->getMixer()->pauseHandle(_audHandle, false);
}
sndSound::status_t sndSound::status() const {
if (_isStopped)
return SOUND_STOPPED;
if (is_paused())
return sndSound::SOUND_PAUSED;
if (g_system->getMixer()->isSoundHandleActive(_audHandle))
return SOUND_PLAYING;
return SOUND_STOPPED;
}
bool sndSound::is_stopped() const {
switch (status()) {
case SOUND_PLAYING:
case SOUND_PAUSED:
return false;
default:
return true;
}
}
bool sndSound::set_volume(int vol) {
g_system->getMixer()->setChannelVolume(_audHandle, vol);
return true;
}
bool sndSound::change_frequency(float coeff) {
if (coeff != 1.0)
warning("STUB: sndSound::change_frequency(%f) '%s'", coeff, transCyrillic(sound()->_fname.toString()));
return true;
}
} // namespace QDEngine
|