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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "base/plugins.h"
#include "common/config-manager.h"
#include "common/md5.h"
#include "engines/advancedDetector.h"
#include "engines/metaengine.h"
#include "common/system.h"
#include "common/file.h"
#include "common/textconsole.h"
static const PlainGameDescriptor skySetting =
{"sky", "Beneath a Steel Sky" };
struct SkyVersion {
int dinnerTableEntries;
int dataDiskSize;
const char *extraDesc;
int version;
const char *guioptions;
};
// TODO: Would be nice if Disk::determineGameVersion() used this table, too.
static const SkyVersion skyVersions[] = {
{ 232, 734425, "Floppy Demo", 272, GUIO1(GUIO_NOSPEECH) }, // German
{ 243, 1328979, "PC Gamer Demo", 109, GUIO1(GUIO_NOSPEECH) },
{ 247, 814147, "Floppy Demo", 267, GUIO1(GUIO_NOSPEECH) }, // English
{ 1404, 8252443, "Floppy", 288, GUIO1(GUIO_NOSPEECH) },
{ 1413, 8387069, "Floppy", 303, GUIO1(GUIO_NOSPEECH) },
{ 1445, 8830435, "Floppy", 348, GUIO1(GUIO_NOSPEECH) },
{ 1445, -1, "Floppy", 331, GUIO1(GUIO_NOSPEECH) },
{ 1711, 26623798, "CD Demo", 365, GUIO0() },
{ 5099, 72429382, "CD", 368, GUIO0() },
{ 5097, 72395713, "CD", 372, GUIO0() },
{ 5097, 73123264, "CD", 372, GUIO0() },
{ 0, 0, 0, 0, 0 }
};
class SkyMetaEngineDetection : public MetaEngineDetection {
public:
const char *getEngineName() const override;
const char *getOriginalCopyright() const override;
const char *getName() const override {
return "sky";
}
PlainGameList getSupportedGames() const override;
PlainGameDescriptor findGame(const char *gameid) const override;
Common::Error identifyGame(DetectedGame &game, const void **descriptor) override;
DetectedGames detectGames(const Common::FSList &fslist, uint32 /*skipADFlags*/, bool /*skipIncomplete*/) override;
uint getMD5Bytes() const override {
return 0;
}
void dumpDetectionEntries() const override final {}
int getGameVariantCount() const override {
int entries = 0;
for (const SkyVersion *sv = skyVersions; sv->dinnerTableEntries; ++sv)
++entries;
return entries;
}
};
const char *SkyMetaEngineDetection::getEngineName() const {
return "Beneath a Steel Sky";
}
const char *SkyMetaEngineDetection::getOriginalCopyright() const {
return "Beneath a Steel Sky (C) Revolution";
}
PlainGameList SkyMetaEngineDetection::getSupportedGames() const {
PlainGameList games;
games.push_back(skySetting);
return games;
}
PlainGameDescriptor SkyMetaEngineDetection::findGame(const char *gameid) const {
if (0 == scumm_stricmp(gameid, skySetting.gameId))
return skySetting;
return PlainGameDescriptor::empty();
}
Common::Error SkyMetaEngineDetection::identifyGame(DetectedGame &game, const void **descriptor) {
*descriptor = nullptr;
game = DetectedGame(getName(), findGame(ConfMan.get("gameid").c_str()));
return game.gameId.empty() ? Common::kUnknownError : Common::kNoError;
}
DetectedGames SkyMetaEngineDetection::detectGames(const Common::FSList &fslist, uint32 /*skipADFlags*/, bool /*skipIncomplete*/) {
DetectedGames detectedGames;
bool hasSkyDsk = false;
bool hasSkyDnr = false;
int dinnerTableEntries = -1;
int dataDiskSize = -1;
Common::String dataDiskHeadMD5 = "";
int exeSize = -1;
const Common::Language langs[] = {
Common::EN_GRB,
Common::DE_DEU,
Common::FR_FRA,
Common::EN_USA,
Common::SE_SWE,
Common::IT_ITA,
Common::PT_BRA,
Common::ES_ESP,
};
bool langTable[ARRAYSIZE(langs)];
memset(langTable, 0, sizeof(langTable));
// Iterate over all files in the given directory
for (Common::FSList::const_iterator file = fslist.begin(); file != fslist.end(); ++file) {
if (!file->isDirectory()) {
if (0 == scumm_stricmp("sky.dsk", file->getName().c_str())) {
Common::File dataDisk;
if (dataDisk.open(*file)) {
hasSkyDsk = true;
dataDiskSize = dataDisk.size();
if (dataDiskSize == 73123264)
dataDiskHeadMD5 = Common::computeStreamMD5AsString(dataDisk, 5000);
}
}
if (0 == scumm_stricmp("sky.dnr", file->getName().c_str())) {
Common::File dinner;
if (dinner.open(*file)) {
hasSkyDnr = true;
dinnerTableEntries = dinner.readUint32LE();
for (int i = 0; i < dinnerTableEntries; i++) {
uint16 entry = dinner.readUint16LE();
dinner.readUint16LE();
if (entry >= 60600 && entry < 60600 + 8 * ARRAYSIZE(langs) && (entry % 8) == 0)
langTable[(entry - 60600) / 8] = true;
}
}
}
if (0 == scumm_stricmp("sky.exe", file->getName().c_str())) {
Common::File skyExe;
if (skyExe.open(*file)) {
exeSize = skyExe.size();
}
}
}
}
if (hasSkyDsk && hasSkyDnr) {
// Match found, add to list of candidates, then abort inner loop.
// The game detector uses US English by default. We want British
// English to match the recorded voices better.
const SkyVersion *sv = skyVersions;
while (sv->dinnerTableEntries) {
if (dinnerTableEntries == sv->dinnerTableEntries &&
(sv->dataDiskSize == dataDiskSize || sv->dataDiskSize == -1)) {
break;
}
++sv;
}
DetectedGame game;
Common::Language lang = Common::Language::UNK_LANG;
if (dataDiskSize == 73123264 && dataDiskHeadMD5 == "886d6faecd97488be09b73f4f87b92d9")
lang = Common::Language::RU_RUS;
if (sv->dinnerTableEntries) {
Common::String extra = Common::String::format("v0.0%d %s", sv->version, sv->extraDesc);
game = DetectedGame(getName(), skySetting.gameId, skySetting.description, lang, Common::kPlatformDOS, extra);
game.setGUIOptions(sv->guioptions);
} else {
game = DetectedGame(getName(), skySetting.gameId, skySetting.description);
}
if (lang == Common::Language::UNK_LANG) {
for (uint i = 0; i < ARRAYSIZE(langs); i++) {
if (langTable[i])
game.appendGUIOptions(Common::getGameGUIOptionsDescriptionLanguage(langs[i]));
}
if (exeSize == 575538)
game.appendGUIOptions(Common::getGameGUIOptionsDescriptionLanguage(Common::ZH_TWN));
} else
game.appendGUIOptions(Common::getGameGUIOptionsDescriptionLanguage(lang));
detectedGames.push_back(game);
}
return detectedGames;
}
REGISTER_PLUGIN_STATIC(SKY_DETECTION, PLUGIN_TYPE_ENGINE_DETECTION, SkyMetaEngineDetection);
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