1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65
|
/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
* List of all process identifiers
*/
#ifndef TINSEL_PID_H // prevent multiple includes
#define TINSEL_PID_H
namespace Tinsel {
#define PID_DESTROY 0x8000 // process id of any process that is to be destroyed between scenes
#define PID_EFFECTS (0x0010 | PID_DESTROY) // generic special effects process id
#define PID_FADER (PID_EFFECTS + 4) // fader process
#define PID_MOUSE 0x0030 // mouse button checking process id
#define PID_KEYBOARD 0x0050 // keyboard scanning process
#define PID_CURSOR 0x0060 // cursor process
#define PID_SCROLL (0x0070 | PID_DESTROY) // scroll process
#define PID_INVENTORY 0x0080 // inventory process
#define PID_POSITION (0x0090 | PID_DESTROY) // cursor position process
#define PID_TAG (0x00A0 | PID_DESTROY) // tag process
#define PID_TCODE (0x00B0 | PID_DESTROY) // tinsel code process
#define PID_MASTER_SCR 0x00C0 // tinsel master script process
#define PID_MOVER (0x00D0 | PID_DESTROY) // moving actor process
#define PID_REEL (0x00E0 | PID_DESTROY) // process for each film reel
#define PID_BTN_CLICK 0x110 // process to handle mouse button clicks
#define PID_PROCESS (((TinselVersion == 3) ? 0x0100 : 0x0110) | PID_DESTROY) // Scene process base
#define PID_GPROCESS ((TinselVersion == 3) ? ( 0x110 | PID_DESTROY) : 0x0120) // Global process base
// distinction introduced by noir
#define PID_SCENE ((TinselVersion == 3) ? (0x0001 | PID_TCODE) : PID_TCODE) // Root scene process
} // End of namespace Tinsel
#endif // TINSEL_PID_H
|