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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "graphics/macgui/macpopupmenu.h"
#include "graphics/macgui/macwindowmanager.h"
namespace Graphics {
MacPopUp::MacPopUp(int id, const Common::Rect &bounds, MacWindowManager *wm, const char *string) : MacMenu(id, bounds, wm) {
_menuItemId = addMenuItem(nullptr, "");
createSubMenuFromString(0, string, 0);
wm->addMenu(id, this);
_menuId = id;
}
bool MacPopUp::draw(ManagedSurface *g, bool forceRedraw) {
if (!_isVisible)
return false;
if (_dimensionsDirty)
calcSubMenuBounds(_items[0]->submenu, _mouseX, _mouseY + _offsetY);
if (!_contentIsDirty && !forceRedraw)
return false;
_contentIsDirty = false;
_screen.clear(_wm->_colorGreen);
renderSubmenu(_items[0]->submenu, false);
if (g)
g->transBlitFrom(_screen, _wm->_colorGreen);
if (!(_wm->_mode & kWMModalMenuMode) && g)
g_system->copyRectToScreen(g->getPixels(), g->pitch, 0, 0, g->w, g->h);
return true;
}
void MacPopUp::closeMenu() {
// Special handling of popup closing (for example when displaying closing animation)
int activeSubItem = getLastSelectedSubmenuItem(); // Find selected item
if (activeSubItem != -1) {
// Do the blinking animation
for (int i = 0; i < kNumBlinks; i++) {
_items[0]->submenu->highlight = -1; // No selection
draw(_wm->_screen, true);
g_system->updateScreen();
g_system->delayMillis(kBlinkDelay);
_items[0]->submenu->highlight = activeSubItem; // Selection
draw(_wm->_screen, true);
g_system->updateScreen();
g_system->delayMillis(kBlinkDelay);
}
}
if (_isSmart && activeSubItem != -1) {
// Smart menu, open menu at offset position (so selected item under cursor)
int yDisplace = -activeSubItem * _menuDropdownItemHeight;
_offsetY = _mouseY + yDisplace > 0 ? yDisplace : -_mouseY; // If offset sum gets out of window, then position menu to 0 (ie below top of window)
// Checkmark handling
setCheckMark(_items[0]->submenu->items[activeSubItem], true);
// // Uncheck previous item if checked
if (_prevCheckedItem != -1 && _prevCheckedItem != activeSubItem) {
setCheckMark(_items[0]->submenu->items[_prevCheckedItem], false);
}
_prevCheckedItem = activeSubItem;
}
_isModal = false;
// Close now
MacMenu::closeMenu();
}
uint32 MacPopUp::drawAndSelectMenu(int x, int y, int item) {
_mouseX = x;
_mouseY = y;
// If menu is not active, then activate it!
if (!_active)
_wm->activateMenu();
setActive(true);
_contentIsDirty = true; // Set true to force refresh menu open changes
_isModal = true;
// Push our submenu to stack
_menustack.clear();
_menustack.push_back(_items[0]->submenu);
_items[0]->submenu->visStart = 0;
_items[0]->submenu->visEnd = 0;
_items[0]->submenu->scroll = 0;
_offsetY = 0;
if (_isSmart) {
int activeSubItem = getLastSelectedSubmenuItem();
if (activeSubItem != -1)
_offsetY = -activeSubItem * _menuDropdownItemHeight;
else if (_prevCheckedItem != -1)
_offsetY = -_prevCheckedItem * _menuDropdownItemHeight;
while (_offsetY + _mouseY < 0) {
_offsetY += _menuDropdownItemHeight;
_items[0]->submenu->visStart++;
}
int itemsLeft = _items[0]->submenu->items.size() - _items[0]->submenu->visStart;
int spaceLeft = _screen.h - MIN(_mouseY + _offsetY, _mouseY);
_items[0]->submenu->visEnd = MAX(0, itemsLeft - spaceLeft / _menuDropdownItemHeight);
}
// Highlight previous item if smart menu
if (_isSmart && getLastSelectedSubmenuItem() != -1) {
_activeItem = 0;
_activeSubItem = getLastSelectedSubmenuItem();
// Also select the item
_items[0]->submenu->highlight = getLastSelectedSubmenuItem();
}
// Display menu and update according to events
this->draw(_wm->_screen);
eventLoop();
int activeSubItem = getLastSelectedSubmenuItem();
if (activeSubItem == -1)
return item;
// Return one indexed item!
return activeSubItem + 1;
}
Common::String MacPopUp::getItemText(int item) {
// Convert 1-indexed item to 0 indexed
item = item - 1;
MacMenuItem *menu = getMenuItem(_menuItemId);
MacMenuItem *submenu = getSubMenuItem(menu, item);
return getName(submenu);
}
} // end of namespace Graphics
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