File: dump-all-dialogs.cpp

package info (click to toggle)
scummvm 2.9.0%2Bdfsg-1
  • links: PTS, VCS
  • area: main
  • in suites: trixie
  • size: 450,268 kB
  • sloc: cpp: 4,297,604; asm: 28,322; python: 12,901; sh: 11,219; java: 8,477; xml: 7,843; perl: 2,633; ansic: 2,465; yacc: 1,670; javascript: 1,020; makefile: 933; lex: 578; awk: 275; objc: 82; sed: 11; php: 1
file content (201 lines) | stat: -rw-r--r-- 6,719 bytes parent folder | download | duplicates (2)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
165
166
167
168
169
170
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
201
/* ScummVM - Graphic Adventure Engine
 *
 * ScummVM is the legal property of its developers, whose names
 * are too numerous to list here. Please refer to the COPYRIGHT
 * file distributed with this source distribution.
 *
 * This program is free software: you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation, either version 3 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program.  If not, see <http://www.gnu.org/licenses/>.
 *
 */

#include "gui/dump-all-dialogs.h"

#include "common/file.h"
#include "common/fs.h"
#include "common/language.h"
#include "common/translation.h"

#include "gui/ThemeEngine.h"
#include "gui/about.h"
#include "gui/gui-manager.h"
#include "gui/launcher.h"
#include "gui/message.h"
#include "gui/browser.h"
#include "gui/downloaddialog.h"
#include "gui/remotebrowser.h"
#include "gui/chooser.h"
#include "gui/cloudconnectionwizard.h"
#include "gui/dialog.h"
#include "gui/downloaddialog.h"
#include "gui/downloadpacksdialog.h"
#include "gui/fluidsynth-dialog.h"
#include "gui/themebrowser.h"
#include "gui/massadd.h"
#include "gui/options.h"

#include "image/png.h"

namespace GUI {

void saveGUISnapshot(Graphics::Surface surf, const Common::String &filename) {
	Common::DumpFile outFile;
	Common::String outName = Common::String::format("snapshots/%s", filename.c_str());

	if (outFile.open(Common::Path(outName, '/'))) {
		Image::writePNG(outFile, surf);
		outFile.finalize();
		outFile.close();

		warning("Dumped %s", filename.c_str());
	}
}

void handleSimpleDialog(GUI::Dialog &dialog, const Common::String &filename,Graphics::Surface surf) {
	dialog.open();         // For rendering
	dialog.reflowLayout(); // For updating surface
	g_gui.redrawFull();
	g_system->grabOverlay(surf);
	saveGUISnapshot(surf, filename);
	dialog.close();
}

void dumpDialogs(const Common::String &message, const Common::String &lang) {
#ifdef USE_TRANSLATION
	// Update GUI language
	TransMan.setLanguage(lang);
#endif

	Graphics::Surface surf;
	surf.create(g_system->getOverlayWidth(), g_system->getOverlayHeight(), g_system->getOverlayFormat());

	Common::String suffix = Common::String::format("-%dx%d-%s.png", g_system->getOverlayWidth(), g_system->getOverlayHeight(), lang.c_str());

	// Skipping Tooltips as not required

	// MessageDialog
	GUI::MessageDialog messageDialog(message);
	handleSimpleDialog(messageDialog, "messageDialog" + suffix, surf);
	// AboutDialog
	GUI::AboutDialog aboutDialog;
	handleSimpleDialog(aboutDialog, "aboutDialog" + suffix, surf);

#if defined(USE_CLOUD) && defined(USE_LIBCURL)
	// CloudConnectingWizard
	GUI::CloudConnectionWizard cloudConnectingWizard;
	handleSimpleDialog(cloudConnectingWizard, "cloudConnectingWizard" + suffix, surf);

	// RemoteBrowserDialog
	GUI::RemoteBrowserDialog remoteBrowserDialog(_("Select directory with game data"));
	handleSimpleDialog(remoteBrowserDialog, "remoteBrowserDialog" + suffix, surf);

	// DownloadIconPacksDialog
	GUI::DownloadPacksDialog downloadIconPacksDialog(_("icon packs"), "LIST", "gui-icons*.dat");
	handleSimpleDialog(downloadIconPacksDialog, "downloadIconPacksDialog" + suffix, surf);

	// DownloadShaderPacksDialog
	GUI::DownloadPacksDialog downloadShaderPacksDialog(_("shader packs"), "LIST-SHADERS", "shaders*.dat");
	handleSimpleDialog(downloadShaderPacksDialog, "downloadShaderPacksDialog" + suffix, surf);
#endif

#ifdef USE_FLUIDSYNTH
	// FluidSynthSettingsDialog
	GUI::FluidSynthSettingsDialog fluidSynthSettingsDialog;
	handleSimpleDialog(fluidSynthSettingsDialog, "fluidSynthSettings-" + suffix, surf);
#endif

	// ThemeBrowserDialog
	GUI::ThemeBrowser themeBrowser;
	handleSimpleDialog(themeBrowser, "themeBrowser-" + suffix, surf);

	// BrowserDialog
	GUI::BrowserDialog browserDialog(_("Select directory with game data"), true);
	handleSimpleDialog(browserDialog, "browserDialog-" + suffix, surf);

	// ChooserDialog
	GUI::ChooserDialog chooserDialog(_("Pick the game:"));
	handleSimpleDialog(chooserDialog, "chooserDialog-" + suffix, surf);

	// MassAddDialog
	GUI::MassAddDialog massAddDialog(Common::FSNode("."));
	handleSimpleDialog(massAddDialog, "massAddDialog-" + suffix, surf);

	// LauncherDialog
#if 0
	GUI::LauncherChooser chooser;
	chooser.selectLauncher();
	chooser.open();
	g_system->grabOverlay(surf);
	saveGUISnapshot(surf, "launcher-" + filename);
	chooser.close();
#endif
}

void dumpAllDialogs(const Common::String &message) {
#ifdef USE_TRANSLATION
	auto originalLang = TransMan.getCurrentLanguage();
#endif
	int original_window_width = ConfMan.getInt("last_window_width", Common::ConfigManager::kApplicationDomain);
	int original_window_height = ConfMan.getInt("last_window_height", Common::ConfigManager::kApplicationDomain);
	Common::List<Common::String> list = Common::getLanguageList();
	const int res[] = {320, 200,
					   320, 240,
					   640, 400,
					   640, 480,
					   800, 600,
					   0};

	// HACK: Pass info to backend to force window resize
	ConfMan.setBool("force_resize", true, Common::ConfigManager::kApplicationDomain);
	Common::FSNode dumpDir("snapshots");

	if (!dumpDir.isDirectory())
		dumpDir.createDirectory();

	// Iterate through all resolutions available
	for (const int *r = res; *r; r += 2) {
		int w = r[0];
		int h = r[1];

		// Update resolution
		ConfMan.setInt("last_window_width" , w, Common::ConfigManager::kApplicationDomain);
		ConfMan.setInt("last_window_height", h, Common::ConfigManager::kApplicationDomain);
		g_system->beginGFXTransaction();
			g_system->initSize(w, h);
		g_system->endGFXTransaction();

		// Iterate through all langauges
		for (Common::String &lang : list) {

			dumpDialogs(message, lang);
		}

	}

#ifdef USE_TRANSLATION
	TransMan.setLanguage(originalLang);
#endif
	ConfMan.setInt("last_window_width", original_window_width, Common::ConfigManager::kApplicationDomain);
	ConfMan.setInt("last_window_height", original_window_height, Common::ConfigManager::kApplicationDomain);

	g_system->beginGFXTransaction();
		g_system->initSize(original_window_width, original_window_height);
	g_system->endGFXTransaction();

	// Clean up the temporary flag.
	// Since we are still within the same method where we added,
	// there is no need to flush config to the disk
	ConfMan.removeKey("force_resize", Common::ConfigManager::kApplicationDomain);
}

} // End of namespace GUI