1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 130 131 132 133 134 135 136
|
/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef IMAGE_ANI_H
#define IMAGE_ANI_H
#include "common/array.h"
#include "common/types.h"
#include "common/func.h"
namespace Common {
class SeekableReadStream;
struct IFFChunk;
} // End of namespace Common
namespace Graphics {
class Cursor;
struct Surface;
} // End of namespace Graphics
namespace Image {
class AniDecoder {
public:
struct Metadata {
Metadata();
uint32 numFrames; // Number of images
uint32 numSteps; // Number of frames (use the FrameDef to determine which frame)
uint32 width;
uint32 height;
uint32 bitCount;
uint32 numPlanes;
uint32 perFrameDelay;
bool haveSeqData;
bool isCURFormat;
};
struct FrameDef {
FrameDef();
uint32 imageIndex;
uint32 delay; // In 1/60 sec
};
AniDecoder();
~AniDecoder();
bool open(Common::SeekableReadStream &stream, DisposeAfterUse::Flag = DisposeAfterUse::NO);
void close();
const Metadata &getMetadata() const;
FrameDef getSequenceFrame(uint sequenceIndex) const;
/**
* Opens a substream for an image. If the metadata field
* "isCURFormat" is set, you can pass the stream to IcoCurDecoder to
* read it. Otherwise, you must determine the format. The stream
* is valid for as long as the stream used to construct the AniDecoder
* is valid.
*
* @param imageIndex The index of the image in the ANI file.
* @return A substream for the image.
*/
Common::SeekableReadStream *openImageStream(uint imageIndex) const;
private:
struct RIFFContainerDef {
uint32 id;
uint32 size;
};
struct RIFFChunkDef {
uint32 id;
uint32 size;
};
struct FrameDataRange {
uint32 pos;
uint32 size;
};
typedef Common::Functor2<const RIFFContainerDef &, Common::SeekableReadStream &, bool> RIFFContainerParseFunc_t;
typedef Common::Functor2<const RIFFChunkDef &, Common::SeekableReadStream &, bool> RIFFChunkParseFunc_t;
bool load();
static bool parseRIFFChunks(Common::SeekableReadStream &stream, const RIFFChunkParseFunc_t &callback);
static bool parseRIFFContainer(Common::SeekableReadStream &stream, const RIFFChunkDef &chunkDef, const RIFFContainerParseFunc_t &callback);
bool parseTopLevelChunk(const RIFFChunkDef &chunk, Common::SeekableReadStream &stream);
bool parseTopLevelContainer(const RIFFContainerDef &container, Common::SeekableReadStream &stream);
bool parseSecondLevelChunk(const RIFFChunkDef &chunk, Common::SeekableReadStream &stream);
bool parseListContainer(const RIFFContainerDef &container, Common::SeekableReadStream &stream);
bool parseAnimHeaderChunk(const RIFFChunkDef &chunk, Common::SeekableReadStream &stream);
bool parseSeqChunk(const RIFFChunkDef &chunk, Common::SeekableReadStream &stream);
bool parseRateChunk(const RIFFChunkDef &chunk, Common::SeekableReadStream &stream);
bool parseIconChunk(const RIFFChunkDef &chunk, Common::SeekableReadStream &stream);
Metadata _metadata;
Common::Array<uint32> _rateData;
Common::Array<uint32> _seqData;
Common::Array<FrameDataRange> _frameDataLocations;
Common::SeekableReadStream *_stream;
DisposeAfterUse::Flag _disposeAfterUse;
};
} // End of namespace Image
#endif
|