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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef AUDIO_FMOPL_H
#define AUDIO_FMOPL_H
#include "audio/chip.h"
namespace Audio {
class SoundHandle;
}
namespace Common {
class String;
}
namespace OPL {
class OPL;
/**
* @defgroup audio_fmopl OPL emulation
* @ingroup audio
*
* @brief OPL class for managing an OPS emulator.
* @{
*/
class Config {
public:
enum OplFlags {
kFlagOpl2 = (1 << 0),
kFlagDualOpl2 = (1 << 1),
kFlagOpl3 = (1 << 2)
};
/**
* OPL type to emulate.
*/
enum OplType {
kOpl2,
kDualOpl2,
kOpl3
};
typedef int8 DriverId;
struct EmulatorDescription {
const char *name;
const char *description;
DriverId id; // A unique ID for each driver
uint32 flags; // Capabilities of this driver
};
/**
* Get a list of all available OPL emulators.
* @return list of all available OPL emulators, terminated by a zero entry
*/
static const EmulatorDescription *getAvailable() { return _drivers; }
/**
* Returns the driver id of a given name.
*/
static DriverId parse(const Common::String &name);
/**
* @return The driver description for the given id or 0 in case it is not
* available.
*/
static const EmulatorDescription *findDriver(DriverId id);
/**
* Detects a driver for the specific type.
*
* @return Returns a valid driver id on success, -1 otherwise.
*/
static DriverId detect(OplType type);
/**
* Creates the specific driver with a specific type setup.
*/
static OPL *create(DriverId driver, OplType type);
/**
* Wrapper to easily init an OPL chip, without specifing an emulator.
* By default it will try to initialize an OPL2 emulator, thus an AdLib card.
*/
static OPL *create(OplType type = kOpl2);
private:
static const EmulatorDescription _drivers[];
};
/**
* A representation of a Yamaha OPL chip.
*/
class OPL : virtual public Audio::Chip {
private:
static bool _hasInstance;
public:
OPL();
virtual ~OPL() { _hasInstance = false; }
/**
* Initializes the OPL emulator.
*
* @return true on success, false on failure
*/
virtual bool init() = 0;
/**
* Reinitializes the OPL emulator
*/
virtual void reset() = 0;
/**
* Writes a byte to the given I/O port.
*
* @param a port address
* @param v value, which will be written
*/
virtual void write(int a, int v) = 0;
/**
* Function to directly write to a specific OPL register.
* This writes to *both* chips for a Dual OPL2. We allow
* writing to secondary OPL registers by using register
* values >= 0x100.
*
* @param r hardware register number to write to
* @param v value, which will be written
*/
virtual void writeReg(int r, int v) = 0;
using Audio::Chip::start;
void start(TimerCallback *callback) { start(callback, kDefaultCallbackFrequency); }
enum {
/**
* The default callback frequency that start() uses
*/
kDefaultCallbackFrequency = 250
};
protected:
/**
* Initializes an OPL3 chip for emulating dual OPL2.
*
* @param oplType The type of OPL configuration that the engine expects.
* If this is not DualOpl2, this function will do nothing.
*/
void initDualOpl2OnOpl3(Config::OplType oplType);
/**
* Processes the specified register write so it will be correctly handled
* for emulating dual OPL2 on an OPL3 chip.
*
* @param r The register that is written to.
* @param v The value written to the register.
* @param oplType The type of OPL configuration that the engine expects.
* If this is not DualOpl2, this function will do nothing.
* @return True if the register write can be processed normally; false if
* it should be discarded. In this case, a new call to writeReg is usually
* performed by this function to replace the discarded register write.
*/
bool emulateDualOpl2OnOpl3(int r, int v, Config::OplType oplType);
bool _rhythmMode;
int _connectionFeedbackValues[3];
};
/** @} */
} // End of namespace OPL
#endif
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