1 2 3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 90 91 92
|
/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef RISCOS_FILESYSTEM_H
#define RISCOS_FILESYSTEM_H
#include "backends/fs/abstract-fs.h"
/**
* Implementation of the ScummVM file system API.
*
* Parts of this class are documented in the base interface class, AbstractFSNode.
*/
class RISCOSFilesystemNode final : public AbstractFSNode {
protected:
Common::String _displayName;
Common::String _nativePath;
Common::String _path;
bool _isDirectory;
bool _isValid;
virtual AbstractFSNode *makeNode(const Common::String &path) const {
return new RISCOSFilesystemNode(path);
}
/**
* Plain constructor, for internal use only (hence protected).
*/
RISCOSFilesystemNode() : _isDirectory(false), _isValid(false) {}
public:
/**
* Creates a RISCOSFilesystemNode for a given path.
*
* @param path the path the new node should point to.
*/
RISCOSFilesystemNode(const Common::String &path);
bool exists() const override;
Common::U32String getDisplayName() const override { return _displayName; }
Common::String getName() const override { return _displayName; }
Common::String getPath() const override { return _path; }
bool isDirectory() const override { return _isDirectory; }
bool isReadable() const override;
bool isWritable() const override;
AbstractFSNode *getChild(const Common::String &n) const override;
bool getChildren(AbstractFSList &list, ListMode mode, bool hidden) const override;
AbstractFSNode *getParent() const override;
Common::SeekableReadStream *createReadStream() override;
Common::SeekableWriteStream *createWriteStream(bool atomic) override;
bool createDirectory() override;
private:
/**
* Tests and sets the _isValid and _isDirectory flags, using OS_File 20.
*/
virtual void setFlags();
};
namespace Riscos {
/**
* Assure that a directory path exists.
*
* @param dir The path which is required to exist.
* @param prefix An (optional) prefix which should not be created if non existent.
* prefix is prepended to dir if supplied.
* @return true in case the directoy exists (or was created), false otherwise.
*/
bool assureDirectoryExists(const Common::String &dir, const char *prefix = nullptr);
} // End of namespace RISCOS
#endif
|