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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "atari-pendingscreenchanges.h"
#include <cassert>
#include <mint/falcon.h>
#include "backends/platform/atari/atari-debug.h"
#include "graphics/surface.h"
#include "atari-graphics.h"
#include "atari-graphics-superblitter.h"
void PendingScreenChanges::queueAll() {
_changes |= kAll;
if (_manager->_tt)
_changes &= ~kAspectRatioCorrection;
}
/*
* VsetRGB() - stores the palette in a buffer and process it in the nearest non-locked VBL
* EsetPalette() - immediatelly applies the palette
* (V)SetScreen() - immediatelly sets physbase/logbase but explicitly calls Vsync() for resolution changes
* VsetMode() - explicitly calls Vsync()
*/
void PendingScreenChanges::applyBeforeVblLock(const Screen &screen) {
_mode = screen.mode; // avoid modifying 'Screen' content
_resetSuperVidel = false;
_aspectRatioCorrectionYOffset.second = false;
_setScreenOffsets.second = false;
_shrinkVidelVisibleArea.second = false;
if (_changes & kAspectRatioCorrection) {
processAspectRatioCorrection(screen);
_changes &= ~kAspectRatioCorrection;
}
_switchToBlackPalette = (_changes & kVideoMode) || _resetSuperVidel;
if (_changes & kVideoMode) {
processVideoMode(screen);
// don't reset kVideoMode yet
}
}
void PendingScreenChanges::applyAfterVblLock(const Screen &screen) {
// VBL doesn't process new palette nor screen address updates
// if _changes & kVideoMode then the Vsync handler has just returned
if (_changes & kShakeScreen) {
_setScreenOffsets = std::make_pair(true, true);
_changes &= ~kShakeScreen;
}
// restore current (kVideoMode) or set new (kPalette) palette
if (_changes & (kVideoMode | kPalette)) {
if (_switchToBlackPalette || (_changes & kPalette)) {
// Set the palette as fast as possible. Vsync() is a big no-no, updateScreen() and
// therefore this function can be called multiple times per frame. In this case,
// EsetPalette() will set the colours immediately (oops) but VsetRGB() is fine:
// it will be set as soon as VBL is unlocked again.
if (_manager->_tt) {
EsetPalette(0, screen.palette->entries, screen.palette->tt);
} else {
VsetRGB(0, screen.palette->entries, screen.palette->falcon);
}
}
_changes &= ~(kVideoMode | kPalette);
}
assert(_changes == kNone);
}
void PendingScreenChanges::processAspectRatioCorrection(const Screen &screen) {
assert(!_manager->_tt);
assert(_mode != -1);
if (_manager->_aspectRatioCorrection && _manager->_currentState.height == 200 && !_manager->isOverlayVisible()) {
// apply machine-specific aspect ratio correction
if (!_manager->_vgaMonitor) {
_mode &= ~PAL;
// 60 Hz
_mode |= NTSC;
_changes |= kVideoMode;
} else {
_aspectRatioCorrectionYOffset =
std::make_pair((screen.surf.h - 2*MAX_V_SHAKE - screen.offsettedSurf->h) / 2, true);
_shrinkVidelVisibleArea = std::make_pair(true, true);
}
} else {
// reset back to default mode
if (!_manager->_vgaMonitor) {
_mode &= ~NTSC;
// 50 Hz
_mode |= PAL;
_changes |= kVideoMode;
} else {
_aspectRatioCorrectionYOffset = std::make_pair(0, true);
_shrinkVidelVisibleArea = std::make_pair(false, true);
if (hasSuperVidel())
_resetSuperVidel = true;
// kPendingVideoMode will reset the shrunken Videl area
_changes |= kVideoMode;
}
}
// for VsetMode() and/or _aspectRatioCorrectionYOffset
_setScreenOffsets = std::make_pair(true, true);
}
void PendingScreenChanges::processVideoMode(const Screen &screen) {
// changing video mode implies an additional Vsync(): there's no way to change resolution
// and set new screen address (and/or shake offsets etc) in one go
if (screen.rez != -1) {
static uint16 black[256];
EsetPalette(0, screen.palette->entries, black);
// unfortunately this reinitializes VDI, too
Setscreen(SCR_NOCHANGE, SCR_NOCHANGE, screen.rez);
} else if (_mode != -1) {
static _RGB black[256];
VsetRGB(0, screen.palette->entries, black);
// VsetMode() must be called before the VBL s_ stuff is set as
// it resets all hz/v, scrolling and line width registers
if (_resetSuperVidel)
VsetMode(SVEXT | SVEXT_BASERES(0) | COL80 | BPS8C); // resync to proper 640x480
atari_debug("VsetMode: %04x", _mode);
VsetMode(_mode);
}
}
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