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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef _OSYSTEM_DS_H_
#define _OSYSTEM_DS_H_
#include "backends/modular-backend.h"
#include "backends/events/ds/ds-events.h"
#include "backends/mixer/mixer.h"
#include "backends/platform/ds/background.h"
#include "backends/platform/ds/keyboard.h"
#include "graphics/surface.h"
#include "graphics/paletteman.h"
enum {
GFX_NOSCALE = 0,
GFX_HWSCALE = 1,
GFX_SWSCALE = 2
};
class OSystem_DS : public ModularMixerBackend, public PaletteManager {
protected:
Graphics::Surface _framebuffer, _overlay;
DS::Background *_screen, *_overlayScreen;
#ifdef DISABLE_TEXT_CONSOLE
DS::Background *_subScreen;
DS::TiledBackground *_banner;
#endif
bool _subScreenActive;
Graphics::Surface _cursor;
int _graphicsMode, _stretchMode;
bool _paletteDirty, _cursorDirty;
static OSystem_DS *_instance;
u16 _palette[256];
u16 _cursorPalette[256];
u16 *_cursorSprite;
Common::Point _cursorPos;
int _cursorHotX;
int _cursorHotY;
uint32 _cursorKey;
bool _cursorVisible;
bool _overlayInGUI;
DSEventSource *_eventSource;
DS::Keyboard *_keyboard;
void initGraphics();
bool _disableCursorPalette;
const Graphics::PixelFormat _pfCLUT8, _pfABGR1555;
bool _engineRunning;
public:
OSystem_DS();
virtual ~OSystem_DS();
static OSystem_DS *instance() { return _instance; }
virtual bool hasFeature(Feature f);
virtual void setFeatureState(Feature f, bool enable);
virtual bool getFeatureState(Feature f);
virtual const OSystem::GraphicsMode *getSupportedGraphicsModes() const;
virtual int getDefaultGraphicsMode() const;
virtual bool setGraphicsMode(int mode, uint flags);
virtual int getGraphicsMode() const;
virtual const GraphicsMode *getSupportedStretchModes() const;
virtual int getDefaultStretchMode() const;
virtual bool setStretchMode(int mode);
virtual int getStretchMode() const;
virtual Graphics::PixelFormat getScreenFormat() const;
virtual Common::List<Graphics::PixelFormat> getSupportedFormats() const;
virtual void initSize(uint width, uint height, const Graphics::PixelFormat *format);
virtual int16 getHeight();
virtual int16 getWidth();
virtual PaletteManager *getPaletteManager() { return this; }
protected:
// PaletteManager API
virtual void setPalette(const byte *colors, uint start, uint num);
virtual void grabPalette(byte *colors, uint start, uint num) const;
public:
virtual void copyRectToScreen(const void *buf, int pitch, int x, int y, int w, int h);
virtual void updateScreen();
virtual void setShakePos(int shakeXOffset, int shakeYOffset);
virtual void showOverlay(bool inGUI);
virtual void hideOverlay();
virtual bool isOverlayVisible() const;
virtual void clearOverlay();
virtual void grabOverlay(Graphics::Surface &surface);
virtual void copyRectToOverlay(const void *buf, int pitch, int x, int y, int w, int h);
virtual int16 getOverlayHeight();
virtual int16 getOverlayWidth();
virtual Graphics::PixelFormat getOverlayFormat() const;
Common::Point transformPoint(int16 x, int16 y);
virtual bool showMouse(bool visible);
virtual void warpMouse(int x, int y);
virtual void setMouseCursor(const void *buf, uint w, uint h, int hotspotX, int hotspotY, u32 keycolor, bool dontScale, const Graphics::PixelFormat *format, const byte *mask);
virtual void addSysArchivesToSearchSet(Common::SearchSet &s, int priority);
virtual uint32 getMillis(bool skipRecord = false);
virtual void delayMillis(uint msecs);
virtual void getTimeAndDate(TimeDate &td, bool skipRecord = false) const;
void doTimerCallback(int interval = 10);
virtual Common::MutexInternal *createMutex();
virtual Common::EventSource *getDefaultEventSource() { return _eventSource; }
virtual Common::HardwareInputSet *getHardwareInputSet();
virtual Common::String getSystemLanguage() const;
virtual void engineInit();
virtual void engineDone();
virtual void quit();
virtual void setFocusRectangle(const Common::Rect& rect);
virtual void clearFocusRectangle();
virtual void initBackend();
virtual Graphics::Surface *lockScreen();
virtual void unlockScreen();
virtual void setCursorPalette(const byte *colors, uint start, uint num);
void setSwapLCDs(bool swap);
void refreshCursor(u16 *dst, const Graphics::Surface &src, const uint16 *palette);
virtual void logMessage(LogMessageType::Type type, const char *message);
virtual void messageBox(LogMessageType::Type type, const char *message);
void setMainScreen(int32 x, int32 y, int32 sx, int32 sy);
void setSubScreen(int32 x, int32 y, int32 sx, int32 sy);
int _currentTimeMillis, _callbackTimer;
};
#endif
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