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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef BACKENDS_PLATFORM_IOS7_IOS7_COMMON_H
#define BACKENDS_PLATFORM_IOS7_IOS7_COMMON_H
#include "graphics/surface.h"
enum InputEvent {
kInputTouchBegan,
kInputTouchMoved,
kInputMouseLeftButtonDown,
kInputMouseLeftButtonUp,
kInputMouseRightButtonDown,
kInputMouseRightButtonUp,
kInputMouseDelta,
kInputOrientationChanged,
kInputKeyPressed,
kInputApplicationSuspended,
kInputApplicationResumed,
kInputApplicationSaveState,
kInputApplicationClearState,
kInputApplicationRestoreState,
kInputSwipe,
kInputTap,
kInputLongPress,
kInputMainMenu,
kInputJoystickAxisMotion,
kInputJoystickButtonDown,
kInputJoystickButtonUp,
kInputScreenChanged,
kInputTouchModeChanged
};
enum ScreenOrientation {
kScreenOrientationAuto,
kScreenOrientationPortrait,
kScreenOrientationFlippedPortrait,
kScreenOrientationLandscape,
kScreenOrientationFlippedLandscape
};
enum DirectionalInput {
kDirectionalInputThumbstick,
kDirectionalInputDpad,
};
enum TouchMode {
kTouchModeDirect,
kTouchModeTouchpad,
};
enum UIViewSwipeDirection {
kUIViewSwipeUp = 1,
kUIViewSwipeDown = 2,
kUIViewSwipeLeft = 4,
kUIViewSwipeRight = 8
};
enum UIViewTapDescription {
kUIViewTapSingle = 1,
kUIViewTapDouble = 2
};
enum UIViewLongPressDescription {
UIViewLongPressStarted = 1,
UIViewLongPressEnded = 2
};
struct InternalEvent {
InternalEvent() : type(), value1(), value2() {}
InternalEvent(InputEvent t, int v1, int v2) : type(t), value1(v1), value2(v2) {}
InputEvent type;
int value1, value2;
};
// On the ObjC side
extern int iOS7_argc;
extern char **iOS7_argv;
bool iOS7_fetchEvent(InternalEvent *event);
bool iOS7_isBigDevice();
void iOS7_buildSharedOSystemInstance();
void iOS7_main(int argc, char **argv);
Common::String iOS7_getDocumentsDir();
Common::String iOS7_getAppBundleDir();
TouchMode iOS7_getCurrentTouchMode();
#endif
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