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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "common/scummsys.h"
#if defined(__amigaos4__)
#include "backends/fs/amigaos/amigaos-fs.h"
#include "backends/platform/sdl/amigaos/amigaos.h"
#include "backends/plugins/sdl/sdl-provider.h"
#include "base/main.h"
int main(int argc, char *argv[]) {
// Update support (AmiUpdate):
// This will save ScummVM's system application name and add it's binary
// path to a variable in the platforms native ENV(ARC) system.
const char *const appname = "ScummVM";
BPTR lock;
APTR reqwin;
// Obtain a lock to it's home directory.
if ((lock = IDOS->GetProgramDir())) {
TEXT progpath[2048];
TEXT apppath[1024] = "AppPaths";
if (IDOS->DevNameFromLock(lock, progpath, sizeof(progpath), DN_FULLPATH)) {
// Stop any "Please insert volume ..." type system requester.
reqwin = IDOS->SetProcWindow((APTR)-1);
// Set the AppPaths variable to the path the binary was run from.
IDOS->AddPart(apppath, appname, 1024);
IDOS->SetVar(apppath, progpath, -1, GVF_GLOBAL_ONLY|GVF_SAVE_VAR);
// Turn system requester back on.
IDOS->SetProcWindow(reqwin);
}
}
// Set a stack cookie to avoid crashes from a too low stack.
static const char *stack_cookie __attribute__((used)) = "$STACK: 4096000";
// Create our OSystem instance.
g_system = new OSystem_AmigaOS();
assert(g_system);
// Pre-initialize the backend.
g_system->init();
#ifdef DYNAMIC_MODULES
PluginManager::instance().addPluginProvider(new SDLPluginProvider());
#endif
// Invoke the actual ScummVM main entry point.
int res = scummvm_main(argc, argv);
// Free OSystem.
g_system->destroy();
return res;
}
#endif
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