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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
// Re-enable some forbidden symbols to avoid clashes with stat.h and unistd.h.
// Also with clock() in sys/time.h in some macOS SDKs.
#define FORBIDDEN_SYMBOL_EXCEPTION_time_h //On IRIX, sys/stat.h includes sys/time.h
#define FORBIDDEN_SYMBOL_EXCEPTION_mkdir
#define FORBIDDEN_SYMBOL_EXCEPTION_getenv
#include "common/scummsys.h"
#if defined(POSIX) && !defined(DISABLE_DEFAULT_SAVEFILEMANAGER)
#include "backends/saves/posix/posix-saves.h"
#include "backends/fs/posix/posix-fs.h"
#if defined(MACOSX)
#include "backends/platform/sdl/macosx/macosx_wrapper.h"
#endif
#include "common/config-manager.h"
#include "common/savefile.h"
#include "common/textconsole.h"
#include <sys/stat.h>
POSIXSaveFileManager::POSIXSaveFileManager() {
// Register default savepath.
Common::Path savePath;
#if defined(MACOSX)
savePath = getAppSupportPathMacOSX();
if (!savePath.empty()) {
savePath.joinInPlace("Savegames");
ConfMan.registerDefault("savepath", savePath);
}
#else
const char *envVar;
// Previously we placed our default savepath in HOME. If the directory
// still exists, we will use it for backwards compatibility.
envVar = getenv("HOME");
if (envVar && *envVar) {
savePath = envVar;
savePath.joinInPlace("/.scummvm");
struct stat sb;
if (stat(savePath.toString(Common::Path::kNativeSeparator).c_str(), &sb) != 0 || !S_ISDIR(sb.st_mode)) {
savePath.clear();
}
}
if (savePath.empty()) {
Common::String prefix;
// On POSIX systems we follow the XDG Base Directory Specification for
// where to store files. The version we based our code upon can be found
// over here: https://specifications.freedesktop.org/basedir-spec/basedir-spec-0.8.html
envVar = getenv("XDG_DATA_HOME");
if (!envVar || !*envVar) {
envVar = getenv("HOME");
if (envVar && *envVar) {
prefix = envVar;
savePath = Common::Path(".local/share");
}
} else {
prefix = envVar;
}
// Our default save path is '$XDG_DATA_HOME/scummvm/saves'
savePath.joinInPlace("scummvm/saves");
if (!Posix::assureDirectoryExists(savePath.toString(Common::Path::kNativeSeparator), prefix.c_str())) {
savePath.clear();
} else {
savePath = Common::Path(prefix).join(savePath);
}
}
if (!savePath.empty() && savePath.toString(Common::Path::kNativeSeparator).size() < MAXPATHLEN) {
ConfMan.registerDefault("savepath", savePath);
}
#endif
// The user can override the savepath with the SCUMMVM_SAVEPATH
// environment variable. This is weaker than a --savepath on the
// command line, but overrides the default savepath.
//
// To ensure that the command line option (if given) has precedence,
// we only set the value in the transient domain if it is not
// yet present there.
if (!ConfMan.hasKey("savepath", Common::ConfigManager::kTransientDomain)) {
const char *dir = getenv("SCUMMVM_SAVEPATH");
if (dir && *dir && strlen(dir) < MAXPATHLEN) {
Common::FSNode saveDir(dir);
if (!saveDir.exists()) {
warning("Ignoring non-existent SCUMMVM_SAVEPATH '%s'", dir);
} else if (!saveDir.isWritable()) {
warning("Ignoring non-writable SCUMMVM_SAVEPATH '%s'", dir);
} else {
ConfMan.setPath("savepath", dir, Common::ConfigManager::kTransientDomain);
}
}
}
}
#endif
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