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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef COMMON_ALGORITHM_H
#define COMMON_ALGORITHM_H
#include "common/scummsys.h"
#include "common/func.h"
#include "common/util.h"
namespace Common {
/**
* @defgroup common_alg Algorithms
* @ingroup common
*
* @brief Templates for algorithms used to manipulate data.
*
* @{
*/
/**
* @name Copy templates
* @{
*/
/**
* Copy data from the range [first, last) to [dst, dst + (last - first)).
*
* The function requires the range [dst, dst + (last - first)) to be valid.
* It also requires dst not to be in the range [first, last).
*/
template<class In, class Out>
Out copy(In first, In last, Out dst) {
while (first != last)
*dst++ = *first++;
return dst;
}
/**
* Copy data from the range [first, last) to [dst - (last - first), dst).
*
* The function requires the range [dst - (last - first), dst) to be valid.
* It also requires dst not to be in the range [first, last).
*
* Unlike copy, copy_backward copies the data from the end to the beginning.
*/
template<class In, class Out>
Out copy_backward(In first, In last, Out dst) {
while (first != last)
*--dst = *--last;
return dst;
}
/**
* Copy data from the range [first, last) to [dst, dst + (last - first)).
*
* The function requires the range [dst, dst + (last - first)) to be valid.
* It also requires dst not to be in the range [first, last).
*
* Unlike copy or copy_backward, it does not copy all data. It only copies
* a data element when operator() of the op parameter returns true for the
* passed data element.
*/
template<class In, class Out, class Op>
Out copy_if(In first, In last, Out dst, Op op) {
while (first != last) {
if (op(*first))
*dst++ = *first;
++first;
}
return dst;
}
/**
* @}
*/
/**
* @name Move templates
* @{
*/
/**
* Move data from the range [first, last) to [dst, dst + (last - first)).
*
* The function requires the range [dst, dst + (last - first)) to be valid.
* It also requires dst not to be in the range [first, last).
*/
template<class In, class Out>
Out move(In first, In last, Out dst) {
while (first != last)
*dst++ = Common::move(*first++);
return dst;
}
/**
* Move data from the range [first, last) to [dst - (last - first), dst).
*
* The function requires the range [dst - (last - first), dst) to be valid.
* It also requires dst not to be in the range [first, last).
*
* Unlike move, move_backward moves the data from the end to the beginning.
*/
template<class In, class Out>
Out move_backward(In first, In last, Out dst) {
while (first != last)
*--dst = Common::move(*--last);
return dst;
}
/**
* Move data from the range [first, last) to [dst, dst + (last - first)).
*
* The function requires the range [dst, dst + (last - first)) to be valid.
* It also requires dst not to be in the range [first, last).
*
* Unlike move or move_backward, it does not move all data. It only moves
* a data element when operator() of the op parameter returns true for the
* passed data element.
*/
template<class In, class Out, class Op>
Out move_if(In first, In last, Out dst, Op op) {
while (first != last) {
if (op(*first))
*dst++ = Common::move(*first);
++first;
}
return dst;
}
/**
* @}
*/
/**
* @name Fill templates
* @{
*/
/**
* A 'fill' template for signed char arrays.
*
* Since C++ does not currently support partial specialized template functions,
* this solution is implemented.
* With this template, the usage of memset is assured, which is
* faster than a simple loop like for the generic 'fill'.
*/
template<class Value>
signed char *fill(signed char *first, signed char *last, Value val) {
memset(first, (val & 0xFF), last - first);
return last;
}
/**
* A 'fill' template for unsigned char arrays.
*
* Since C++ does not currently support partial specialized template functions,
* this solution is implemented.
* With this template, the usage of memset is assured, which is
* faster than a simple loop like for the generic 'fill'.
*/
template<class Value>
unsigned char *fill(unsigned char *first, unsigned char *last, Value val) {
memset(first, (val & 0xFF), last - first);
return last;
}
/**
* A 'fill' template for char arrays.
*
* Since C++ does not currently support partial specialized template functions,
* this solution is implemented.
* With this template, the usage of memset is assured, which is
* faster than a simple loop like for the generic 'fill'.
*/
template<class Value>
char *fill(char *first, char *last, Value val) {
memset(first, (val & 0xFF), last - first);
return last;
}
/**
* @}
*/
/**
* @name Range templates
* @{
*/
/**
* Set all elements in the range [first, last) to val.
*/
template<class In, class Value>
In fill(In first, In last, const Value &val) {
while (first != last)
*first++ = val;
return first;
}
/**
* Find the first data value in the range [first, last) matching v.
* For data comparison, it uses operator == of the data elements.
*/
template<class In, class T>
In find(In first, In last, const T &v) {
while (first != last) {
if (*first == v)
return first;
++first;
}
return last;
}
/**
* Find the first data value in the range [first, last), for which
* the specified predicate p returns true.
*/
template<class In, class Pred>
In find_if(In first, In last, Pred p) {
while (first != last) {
if (p(*first))
return first;
++first;
}
return last;
}
/**
* Apply the function f on all elements from the range [first, last).
* The processing order is from beginning to end.
*/
template<class In, class Op>
Op for_each(In first, In last, Op f) {
while (first != last)
f(*first++);
return f;
}
template<typename T>
void reverse(T first, T last) {
for (; first != last && first != --last; ++first)
SWAP(*first, *last);
}
/**
* @}
*/
template<typename T>
unsigned int distance(T *first, T *last) {
return last - first;
}
template<typename T>
unsigned int distance(T first, T last) {
unsigned int n = 0;
while (first != last) {
++n;
++first;
}
return n;
}
template<typename T>
T *sortChoosePivot(T *first, T *last) {
return first + distance(first, last) / 2;
}
template<typename T>
T sortChoosePivot(T first, T last) {
unsigned int n = distance(first, last);
n /= 2;
while (n--)
++first;
return first;
}
template<typename T, class StrictWeakOrdering>
T sortPartition(T first, T last, T pivot, StrictWeakOrdering &comp) {
--last;
if (pivot != last)
SWAP(*pivot, *last);
T sorted;
for (sorted = first; first != last; ++first) {
if (!comp(*last, *first)) {
if (first != sorted)
SWAP(*first, *sorted);
++sorted;
}
}
if (last != sorted)
SWAP(*last, *sorted);
return sorted;
}
/**
* @name Sorting templates
* @{
*/
/**
* Simple sorting function, modeled after std::sort.
*
* This function compares data with the given comparator object comp.
*
* Like std::sort, this is not guaranteed to be stable.
*
* Two quotes from Wikipedia about stability:
*
* Stable sorting algorithms maintain the relative order of records with
* equal keys.
*
* Unstable sorting algorithms may change the relative order of records with
* equal keys, but stable sorting algorithms never do so.
*
* For more information, see:
* http://en.wikipedia.org/wiki/Sorting_algorithm#Stability
*
* @note Currently, this implementation is unstable.
*
* @param[in] first First element to sort.
* @param[in] last Last element to sort.
* @param[in] comp Comparator object.
*/
template<typename T, class StrictWeakOrdering>
void sort(T first, T last, StrictWeakOrdering comp) {
if (first == last)
return;
T pivot = sortChoosePivot(first, last);
pivot = sortPartition(first, last, pivot, comp);
sort<T, StrictWeakOrdering>(first, pivot, comp);
sort<T, StrictWeakOrdering>(++pivot, last, comp);
}
/**
* Simple sorting function, modeled after std::sort.
*
* @param[in] first First element to sort.
* @param[in] last Last element to sort.
*/
template<typename T>
void sort(T *first, T *last) {
sort(first, last, Less<T>());
}
/**
* Simple sorting function, modeled after std::sort.
*
* @param[in] first First element to sort.
* @param[in] last Last element to sort.
*/
template<class T>
void sort(T first, T last) {
sort(first, last, Less<typename T::ValueType>());
}
/**
* @}
*/
// MSVC is complaining about the minus operator being applied to an unsigned type
// We disable this warning for the affected section of code
#if defined(_MSC_VER)
#pragma warning(push)
#pragma warning(disable: 4146)
#endif
/**
* Euclidean algorithm to compute the greatest common divisor.
*/
template<class T>
T gcd(T a, T b) {
// Note: We check for <= instead of < to avoid spurious compiler
// warnings if T is an unsigned type, i.e. warnings like "comparison
// of unsigned expression < 0 is always false".
if (a <= 0)
a = -a;
if (b <= 0)
b = -b;
while (a > 0) {
T tmp = a;
a = b % a;
b = tmp;
}
return b;
}
#if defined(_MSC_VER)
#pragma warning(pop)
#endif
/**
* Get the next highest power of 2.
*/
template<class T>
T nextHigher2(T v) {
if (v == 0)
return 1;
v--;
v |= v >> 1;
v |= v >> 2;
v |= v >> 4;
v |= v >> 8;
v |= v >> 16;
return ++v;
}
/**
* Replacement algorithm for iterables.
*
* Replaces all occurrences of "original" in [begin, end) with occurrences of "replaced".
*
* @param[in,out] begin First element to be examined.
* @param[in] end Last element in the subsection. Not examined.
* @param[in] original Elements to be replaced.
* @param[in] replaced Element to replace occurrences of @p original.
*
* @note Usage examples and unit tests may be found in "test/common/algorithm.h"
*/
template<class It, class Dat>
void replace(It begin, It end, const Dat &original, const Dat &replaced) {
for (; begin != end; ++begin) {
if (*begin == original) {
*begin = replaced;
}
}
}
/**
* Removes all elements that are equal to value from the range [first, last).
* This function is the equivalent of std::remove.
*
* @param[in] first Iterator to the first position to be examined.
* @param[in] last Iterator to the last position.
* @param[in] val Value to be removed.
* @return An iterator to the new end of the range.
*/
template<class It, class T>
It remove(It first, It last, const T& val) {
first = find(first, last, val);
if (first != last) {
It i = first;
while (++i != last) {
if (!(*i == val)) {
*first = move(*i);
first++;
}
}
}
return first;
}
/**
* Returns an iterator to the first item in the range [first, last) for which comp(item, val)
* (item < val by default) is false, or last if no such item is found.
* Items in the range [first, last) need to be partitioned by comp(item, val), that is,
* all items for which comp(item, val) is true (items that are less than val)
* come before all items for which the expression is false (items that are bigger than or
* equal to val). A sorted range conforms to the requirement.
*
* This function is the equivalent of std::lower_bound for random access iterators.
*/
template<typename RandomIt, typename V, typename Comp = Less<V> >
RandomIt lowerBound(RandomIt first, RandomIt last, const V &val, Comp comp = {}) {
while (first < last) {
const RandomIt mid = first + distance(first, last) / 2;
if (comp(*mid, val))
first = mid + 1;
else
last = mid;
}
return first;
}
/**
* Returns an iterator to the first item in the range [first, last) for which comp(val, item)
* (val < item by default) is true, or last if no such item is found.
* Items in the range [first, last) need to be partitioned by !comp(val, item), that is,
* all items for which !comp(val, item) is true (items that are less than or equal to val),
* come before all items for which the expression is false (items that are greater than val).
* A sorted range conforms to the requirement.
*
* This function is the equivalent of std::upper_bound for random access iterators.
*/
template<typename RandomIt, typename V, typename Comp = Less<V> >
RandomIt upperBound(RandomIt first, RandomIt last, const V &val, Comp comp = {}) {
while (first < last) {
const RandomIt mid = first + distance(first, last) / 2;
if (!comp(val, *mid))
first = mid + 1;
else
last = mid;
}
return first;
}
/** @} */
} // End of namespace Common
#endif
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