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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef COMMON_BASE64_H
#define COMMON_BASE64_H
#include "common/scummsys.h"
namespace Common {
/**
* @defgroup common_base64 Base64 encoding & decoding.
* @ingroup common
*
* @brief API for encoding and decoding Base64 strings.
*
* @{
*/
class MemoryReadStream;
class ReadStream;
class String;
/**
* Validates a string to see if its a properly Base64 encoded string.
* This gets called when using the decode functions.
* @param[in] string the string to validate
* @return true on success, false if an error occurred.
*/
bool b64Validate(String &string);
/**
* Encodes a string into a Base64 encoded string.
* @param[in] string the string to encode
* @return String containing the Base64 encoded string.
*/
String b64EncodeString(String &string);
/**
* Encodes a ReadStream into a Base64 encoded string.
* @param[in] stream the stream to encode
* @return String containing the Base64 encoded string.
*/
String b64EncodeStream(ReadStream &stream);
/**
* Encodes a data pointer into a Base64 encoded string.
* @param[in] dataPtr pointer to data to encode
* @return String containing the Base64 encoded string.
*/
String b64EncodeData(void *dataPtr, size_t dataSize);
/**
* Decodes a Base64 encoded string into a regular string.
* @param[in] string base64 encoded string to decode
* @return String containing the decoded result, empty string if an error occurred.
*/
String b64DecodeString(String &string);
/**
* Decodes a Base64 encoded string into a MemoryReadStream, its contents
* will be disposed when deleting the stream.
* @param[in] string base64 encoded string to decode
* @return MemoryReadStream pointer containing the decoded result, nullptr if an error occurred
*/
MemoryReadStream *b64DecodeStream(String &string, uint32 outputLength);
/**
* Decodes a Base64 encoded string into the set data pointer
* @param[in] string base64 encoded string to decode
* @return true on success, false if an error occurred
*/
bool b64DecodeData(String &string, void *dataPtr);
/** @} */
} // End of namespace Common
#endif
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