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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#include "common/bitarray.h"
#include "common/ptr.h"
#include "common/file.h"
#include "common/debug.h"
#ifndef COMMON_FORMATS_DISK_IMAGE_H
#define COMMON_FORMATS_DISK_IMAGE_H
namespace Common {
// Disk image parsers / decoders
//
// These classes handle floppy disk image files. Multiple formats are supported.
// An image's file name extension determines its format. DiskImage::open selects
// the format and expected disk size. Data can be read by track/sector/offset
// or by the calculated stream position. Several file systems can also be read.
//
// Supported image formats:
// .do Apple II disk sectors. 35 tracks, 16 sectors, no encoding.
// .dsk Same as .do. Note that alternative sector orders are not handled.
// Currently, if clients want to support images with a different sector
// order, then they will have to detect and handle it themselves.
// .d13 Apple II disk sectors. 35 tracks, 13 sectors, no encoding.
// .nib Apple II disk nibbles. 35 tracks, 13 or 16 sectors, nibble-encoded.
// .woz Apple II comprehensive disk bitstream. 35 tracks, 13 or 16 sectors.
// This encoding format takes a noticeable amount of time to decode.
// .img PC disk sectors. 40 tracks, 8 sectors, no encoding.
// .xfd Atari disk sectors. 40 tracks, 18 sectors, no encoding.
//
// For encoded formats, the default behavior is to decode every track when
// opening an image. Lazy decoding can also be enabled, causing tracks to be
// decoded when they are first accessed. This can significantly speed up access
// if the format is expensive to decode but only a little data is needed.
//
// This code was originally part of the ADL engine.
class SeekableReadStream;
class String;
/**
* Disk image formats that require decoding to read their sectors
*/
enum DiskImageEncoding {
DiskImageEncodingNone,
DiskImageEncodingNib,
DiskImageEncodingWoz
};
// Used for disk image detection
int32 computeMD5(const Common::FSNode &node, Common::String &md5, uint32 md5Bytes);
class DataBlock {
public:
virtual ~DataBlock() { }
virtual Common::SeekableReadStream *createReadStream() const = 0;
};
typedef Common::SharedPtr<DataBlock> DataBlockPtr;
typedef Common::ScopedPtr<Common::SeekableReadStream> StreamPtr;
class Files {
public:
virtual ~Files() { }
virtual const DataBlockPtr getDataBlock(const Common::Path &filename, uint offset = 0) const = 0;
virtual Common::SeekableReadStream *createReadStream(const Common::Path &filename, uint offset = 0) const = 0;
virtual bool exists(const Common::Path &filename) const = 0;
protected:
class DataBlock : public Common::DataBlock {
public:
DataBlock(const Files *files, const Common::Path &filename, uint offset) :
_files(files),
_filename(filename),
_offset(offset) { }
Common::SeekableReadStream *createReadStream() const override {
return _files->createReadStream(_filename, _offset);
}
private:
const Common::Path _filename;
uint _offset;
const Files *_files;
};
};
class DiskImage {
public:
DiskImage() :
_inputStream(nullptr),
_decodeStream(nullptr),
_decodeBuffer(nullptr),
_encoding(DiskImageEncodingNone),
_lazyDecoding(false),
_tracks(0),
_sectorsPerTrack(0),
_bytesPerSector(0),
_sectorLimit(0),
_firstSector(0) { }
~DiskImage() {
delete _inputStream;
delete _decodeStream; // frees _decodeBuffer
}
bool open(const Common::Path &filename);
bool open(const Common::FSNode &node);
const DataBlockPtr getDataBlock(uint track, uint sector, uint offset = 0, uint size = 0) const;
Common::SeekableReadStream *createReadStream(uint track, uint sector, uint offset = 0, uint size = 0, uint sectorsUsed = 0) const;
Common::SeekableReadStream *releaseStream();
Common::SeekableReadStream *getDiskStream() const { return _decodeBuffer ? _decodeStream : _inputStream; }
uint32 read(void *dataPtr, uint32 diskPosition, uint32 dataSize);
void setLazyDecoding(bool lazyDecoding) { _lazyDecoding = lazyDecoding; }
void setSectorLimit(uint sectorLimit) { _sectorLimit = sectorLimit; } // Maximum number of sectors to read per track before stepping
uint getBytesPerSector() const { return _bytesPerSector; }
uint getSectorsPerTrack() const { return _sectorsPerTrack; }
uint getTracks() const { return _tracks; }
protected:
class DataBlock : public Common::DataBlock {
public:
DataBlock(const DiskImage *disk, uint track, uint sector, uint offset, uint size, uint sectorLimit) :
_track(track),
_sector(sector),
_offset(offset),
_size(size),
_sectorLimit(sectorLimit),
_disk(disk) { }
Common::SeekableReadStream *createReadStream() const override {
return _disk->createReadStream(_track, _sector, _offset, _size, _sectorLimit);
}
private:
uint _track, _sector, _offset, _size;
uint _sectorLimit;
const DiskImage *_disk;
};
Common::String _name;
Common::SeekableReadStream *_inputStream;
Common::SeekableReadStream *_decodeStream;
byte *_decodeBuffer;
Common::BitArray _decodedTracks;
DiskImageEncoding _encoding;
bool _lazyDecoding;
uint _tracks, _sectorsPerTrack, _bytesPerSector, _firstSector;
uint _sectorLimit;
private:
bool open(const Common::String &name, Common::File *f);
void decodeTrack(uint track);
};
// Data in plain files
class Files_Plain : public Files {
public:
const DataBlockPtr getDataBlock(const Common::Path &filename, uint offset = 0) const override;
Common::SeekableReadStream *createReadStream(const Common::Path &filename, uint offset = 0) const override;
bool exists(const Common::Path &filename) const override { return Common::File::exists(filename); }
};
// Data in files contained in Apple DOS 3.3 disk image
class Files_AppleDOS : public Files {
public:
Files_AppleDOS();
~Files_AppleDOS() override;
bool open(const Common::Path &filename);
const DataBlockPtr getDataBlock(const Common::Path &filename, uint offset = 0) const override;
Common::SeekableReadStream *createReadStream(const Common::Path &filename, uint offset = 0) const override;
bool exists(const Common::Path &filename) const override { return _toc.contains(filename); }
private:
enum FileType {
kFileTypeText = 0,
kFileTypeAppleSoft = 2,
kFileTypeBinary = 4
};
enum {
kSectorSize = 256,
kFilenameLen = 30
};
struct TrackSector {
byte track;
byte sector;
};
struct TOCEntry {
byte type;
uint16 totalSectors;
Common::Array<TrackSector> sectors;
};
void readVTOC();
void readSectorList(TrackSector start, Common::Array<TrackSector> &list);
Common::SeekableReadStream *createReadStreamText(const TOCEntry &entry) const;
Common::SeekableReadStream *createReadStreamBinary(const TOCEntry &entry) const;
DiskImage *_disk;
Common::HashMap<Common::Path, TOCEntry, Common::Path::IgnoreCase_Hash, Common::Path::IgnoreCase_EqualTo> _toc;
};
} // End of namespace Common
#endif
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