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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef COMMON_WINEXE_H
#define COMMON_WINEXE_H
#include "common/hash-str.h"
#include "common/str.h"
#include "common/types.h"
namespace Common {
/**
* @defgroup common_winexe Windows resources
* @ingroup common
*
* @brief API for managing Windows resources.
*
* @{
*/
class Path;
class SeekableReadStream;
/** The default Windows resources. */
enum WinResourceType {
kWinCursor = 0x01,
kWinBitmap = 0x02,
kWinIcon = 0x03,
kWinMenu = 0x04,
kWinDialog = 0x05,
kWinString = 0x06,
kWinFontDir = 0x07,
kWinFont = 0x08,
kWinAccelerator = 0x09,
kWinRCData = 0x0A,
kWinMessageTable = 0x0B,
kWinGroupCursor = 0x0C,
kWinGroupIcon = 0x0E,
kWinNameTable = 0x0F,
kWinVersion = 0x10,
kWinDlgInclude = 0x11,
kWinPlugPlay = 0x13,
kWinVXD = 0x14,
kWinAniCursor = 0x15,
kWinAniIcon = 0x16,
kWinHTML = 0x17,
kWinManifest = 0x18
};
class WinResourceID {
public:
WinResourceID() { _idType = kIDTypeNull; _id = 0; }
WinResourceID(String x) { _idType = kIDTypeString; _name = x; }
WinResourceID(uint32 x) { _idType = kIDTypeNumerical; _id = x; }
WinResourceID &operator=(const String &x);
WinResourceID &operator=(uint32 x);
bool operator==(const String &x) const;
bool operator==(const uint32 &x) const;
bool operator==(const WinResourceID &x) const;
String getString() const;
uint32 getID() const;
String toString() const;
private:
/** An ID Type. */
enum IDType {
kIDTypeNull, ///< No type set
kIDTypeNumerical, ///< A numerical ID.
kIDTypeString ///< A string ID.
} _idType;
String _name; ///< The resource's string ID.
uint32 _id; ///< The resource's numerical ID.
};
struct WinResourceID_Hash {
uint operator()(const WinResourceID &id) const { return id.toString().hash(); }
};
struct WinResourceID_EqualTo {
bool operator()(const WinResourceID &id1, const WinResourceID &id2) const { return id1 == id2; }
};
/**
* A class able to load resources from a Windows Executable, such
* as cursors, bitmaps, and sounds.
*/
class WinResources {
public:
virtual ~WinResources() {};
/** Clear all information. */
virtual void clear() = 0;
/** Load from an EXE file. */
virtual bool loadFromEXE(const Path &fileName);
/** Load from a Windows compressed EXE file. */
virtual bool loadFromCompressedEXE(const Path &fileName);
/** Load from a stream. */
virtual bool loadFromEXE(SeekableReadStream *stream, DisposeAfterUse::Flag disposeFileHandle = DisposeAfterUse::YES) = 0;
/** Return a list of IDs for a given type. */
virtual const Array<WinResourceID> getIDList(const WinResourceID &type) const = 0;
/** Return a list of languages for a given type and ID. */
virtual const Array<WinResourceID> getLangList(const WinResourceID &type, const WinResourceID &id) const {
Array<WinResourceID> array;
return array;
}
/** Return a stream to the specified resource, taking the first language found (or 0 if non-existent). */
virtual SeekableReadStream *getResource(const WinResourceID &type, const WinResourceID &id) = 0;
/** Return a stream to the specified resource (or 0 if non-existent). */
virtual SeekableReadStream *getResource(const WinResourceID &type, const WinResourceID &id, const WinResourceID &lang) {
return getResource(type, id);
}
static WinResources *createFromEXE(const Path &fileName);
static WinResources *createFromEXE(SeekableReadStream *stream);
typedef Common::HashMap<Common::String, Common::U32String, Common::IgnoreCase_Hash, Common::IgnoreCase_EqualTo> VersionHash;
/** The structure of the version resource inside an NE EXE */
struct VersionInfo {
VersionInfo();
uint16 fileVersion[4];
uint16 productVersion[4];
uint32 fileFlagsMask;
uint32 fileFlags;
uint32 fileOS;
uint32 fileType;
uint32 fileSubtype;
uint32 fileDate[2];
VersionHash hash;
bool readVSVersionInfo(SeekableReadStream *res);
};
VersionInfo *getVersionResource(const WinResourceID &id);
/** Get a string from a string resource. */
virtual String loadString(uint32 stringID) = 0;
protected:
virtual VersionInfo *parseVersionInfo(SeekableReadStream *stream) = 0;
};
/** @} */
} // End of namespace Common
#endif
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