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/* ScummVM - Graphic Adventure Engine
*
* ScummVM is the legal property of its developers, whose names
* are too numerous to list here. Please refer to the COPYRIGHT
* file distributed with this source distribution.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see <http://www.gnu.org/licenses/>.
*
*/
#ifndef COMMON_LOG_H
#define COMMON_LOG_H
#include "common/scummsys.h"
namespace LogMessageType {
/**
* Enumeration for log message types.
* @ingroup common_system
*
*/
enum Type {
kInfo, /**< Info logs. */
kError, /**< Error logs. */
kWarning, /**< Warning logs. */
kDebug /**< Debug logs. */
};
} // End of namespace LogMessageType
namespace Common {
/**
* A callback that is invoked by debug, warning and error methods.
*
* A typical example would be a function that shows a debug
* console and displays the given message in it.
*/
typedef void (*LogWatcher)(LogMessageType::Type type, int level, uint32 debugChannels, const char *message);
/**
* Set the watcher used by debug, error and warning methods.
*/
void setLogWatcher(LogWatcher f);
/**
* Get the watcher used by debug, error and warning methods.
*/
LogWatcher getLogWatcher();
} // namespace Common
#endif
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