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static const char *const kEoB2ChargenStrings1DOSSpanish[9] = {
"Tu grupo esta\rpreparado. Pulsa\rJUGAR o la tecla\r'P' para comenzar.",
" ",
"AC\rPV\rNIV",
"%s\r%d\r%d\r%d\r%d\r%d",
"%d\r%d",
"%d",
"%d/%d",
"%d/%d/%d",
"Selecciona la caja\rdel personaje que\rquieres ver\ro crear."
};
static const StringListProvider kEoB2ChargenStrings1DOSSpanishProvider = { ARRAYSIZE(kEoB2ChargenStrings1DOSSpanish), kEoB2ChargenStrings1DOSSpanish };
static const char *const kEoB2ChargenStrings2DOSSpanish[12] = {
"%s",
"%d",
"%s",
"%d",
"%d",
"%d",
"%s",
"%d",
"SELECCIONA RAZA:",
"SELECCIONA CLASE:",
"SELECCIONA CARACTER:",
"Nomb:"
};
static const StringListProvider kEoB2ChargenStrings2DOSSpanishProvider = { ARRAYSIZE(kEoB2ChargenStrings2DOSSpanish), kEoB2ChargenStrings2DOSSpanish };
static const char *const kEoB2ChargenStatStringsDOSSpanish[12] = {
"FUE",
"INT",
"SAB",
"DES",
"CON",
"CAR",
"FUERZA",
"INTELIGENCIA",
"SABIDURIA",
"DESTREZA",
"CONSTITUCION",
"CARISMA"
};
static const StringListProvider kEoB2ChargenStatStringsDOSSpanishProvider = { ARRAYSIZE(kEoB2ChargenStatStringsDOSSpanish), kEoB2ChargenStatStringsDOSSpanish };
static const char *const kEoB2ChargenRaceSexStringsDOSSpanish[12] = {
"HUMANO VARON",
"HUMANO HEMBRA",
"ELFO VARON",
"ELFO HEMBRA",
"MEDIO-ELFO VARON",
"MEDIO-ELFO HEMBRA",
"ENANO VARON",
"ENANO HEMBRA",
"GNOMO VARON",
"GNOMO HEMBRA",
"HALFLING VARON",
"HALFLING HEMBRA"
};
static const StringListProvider kEoB2ChargenRaceSexStringsDOSSpanishProvider = { ARRAYSIZE(kEoB2ChargenRaceSexStringsDOSSpanish), kEoB2ChargenRaceSexStringsDOSSpanish };
static const char *const kEoB2ChargenClassStringsDOSSpanish[21] = {
"GUERRERO",
"EXPLORADOR",
"PALADIN",
"MAGO",
"CLERIGO",
"LADRON",
"GUERRERO/CLERIGO",
"GUERRERO/LADRON",
"GUERRERO/MAGO",
"GUERR./MAGO/LADRON",
"LADRON/MAGO",
"CLERIGO/LADRON",
"GUERR./CLERIGO/MAGO",
"EXPLORADOR/CLERIGO",
"CLERIGO/MAGO",
"GUERRERO",
"MAGO",
"CLERIGO",
"LADRON",
"PALADIN",
"EXPLORADOR"
};
static const StringListProvider kEoB2ChargenClassStringsDOSSpanishProvider = { ARRAYSIZE(kEoB2ChargenClassStringsDOSSpanish), kEoB2ChargenClassStringsDOSSpanish };
static const char *const kEoB2ChargenAlignmentStringsDOSSpanish[9] = {
"LEGAL BUENO",
"NEUTRAL BUENO",
"CAOTICO BUENO",
"LEGAL NEUTRAL",
"NEUTRAL PURO",
"CAOTICO NEUTRAL",
"LEGAL MALVADO",
"NEUTRAL MALVADO",
"CAOTICO MALVADO"
};
static const StringListProvider kEoB2ChargenAlignmentStringsDOSSpanishProvider = { ARRAYSIZE(kEoB2ChargenAlignmentStringsDOSSpanish), kEoB2ChargenAlignmentStringsDOSSpanish };
static const char *const kEoB2ChargenEnterGameStringsDOSSpanish[1] = {
"ENTRANDO AL JUEGO\rPOR FAVOR ESPERA."
};
static const StringListProvider kEoB2ChargenEnterGameStringsDOSSpanishProvider = { ARRAYSIZE(kEoB2ChargenEnterGameStringsDOSSpanish), kEoB2ChargenEnterGameStringsDOSSpanish };
static const char *const kEoB2PryDoorStringsDOSSpanish[8] = {
"\r",
"No eres capaz de forzar la puerta.\r",
"\x06\x04""Fuerzas la puerta.\r",
"\x06\x06""Intentas forzar la puerta, pero fallas.\r",
"No puedes poner ese objeto alli.\r",
"El objeto es demasiado grande.\r",
"Nadie puede abrir esta puerta.\r",
"\r"
};
static const StringListProvider kEoB2PryDoorStringsDOSSpanishProvider = { ARRAYSIZE(kEoB2PryDoorStringsDOSSpanish), kEoB2PryDoorStringsDOSSpanish };
static const char *const kEoB2WarningStringsDOSSpanish[4] = {
"No puedes ir por ahi.\r",
"%s no es capaz de alimentarse!\r",
"Esta comida esta podrida! No te la iras a comer!\r",
"Solo puedes comer alimentos!\r"
};
static const StringListProvider kEoB2WarningStringsDOSSpanishProvider = { ARRAYSIZE(kEoB2WarningStringsDOSSpanish), kEoB2WarningStringsDOSSpanish };
static const char *const kEoB2ItemSuffixStringsRingsDOSSpanish[4] = {
"Ornamento",
"Hechiceria",
"Sustento",
"Caida Suave"
};
static const StringListProvider kEoB2ItemSuffixStringsRingsDOSSpanishProvider = { ARRAYSIZE(kEoB2ItemSuffixStringsRingsDOSSpanish), kEoB2ItemSuffixStringsRingsDOSSpanish };
static const char *const kEoB2ItemSuffixStringsPotionsDOSSpanish[8] = {
"Fuerza Gigante",
"Curacion",
"Sanacion",
"Veneno",
"Vitalidad",
"Velocidad",
"Invisibilidad",
"Curar Veneno"
};
static const StringListProvider kEoB2ItemSuffixStringsPotionsDOSSpanishProvider = { ARRAYSIZE(kEoB2ItemSuffixStringsPotionsDOSSpanish), kEoB2ItemSuffixStringsPotionsDOSSpanish };
static const char *const kEoB2ItemSuffixStringsWandsDOSSpanish[8] = {
"Varita",
"Relampagos",
"Congelacion",
"Curacion",
"Bolas de Fuego",
"Starfire",
"Dardos Magicos",
"Disipar Magia"
};
static const StringListProvider kEoB2ItemSuffixStringsWandsDOSSpanishProvider = { ARRAYSIZE(kEoB2ItemSuffixStringsWandsDOSSpanish), kEoB2ItemSuffixStringsWandsDOSSpanish };
static const char *const kEoB2RipItemStringsDOSSpanish[3] = {
"%s ha perdido su ",
"%s ha perdido su ",
".\r"
};
static const StringListProvider kEoB2RipItemStringsDOSSpanishProvider = { ARRAYSIZE(kEoB2RipItemStringsDOSSpanish), kEoB2RipItemStringsDOSSpanish };
static const char *const kEoB2CursedStringDOSSpanish[1] = {
"%d Maldice a %s"
};
static const StringListProvider kEoB2CursedStringDOSSpanishProvider = { ARRAYSIZE(kEoB2CursedStringDOSSpanish), kEoB2CursedStringDOSSpanish };
static const char *const kEoB2MagicObjectStringsDOSSpanish[5] = {
"Pergamino de Mago",
"Pergamino de Clerigo",
"Anillo",
"Pocion",
"Varita"
};
static const StringListProvider kEoB2MagicObjectStringsDOSSpanishProvider = { ARRAYSIZE(kEoB2MagicObjectStringsDOSSpanish), kEoB2MagicObjectStringsDOSSpanish };
static const char *const kEoB2MagicObjectString5DOSSpanish[1] = {
"Vara"
};
static const StringListProvider kEoB2MagicObjectString5DOSSpanishProvider = { ARRAYSIZE(kEoB2MagicObjectString5DOSSpanish), kEoB2MagicObjectString5DOSSpanish };
static const char *const kEoB2PatternSuffixDOSSpanish[1] = {
"%s de %s"
};
static const StringListProvider kEoB2PatternSuffixDOSSpanishProvider = { ARRAYSIZE(kEoB2PatternSuffixDOSSpanish), kEoB2PatternSuffixDOSSpanish };
static const char *const kEoB2PatternGrFix1DOSSpanish[1] = {
"%s de %s"
};
static const StringListProvider kEoB2PatternGrFix1DOSSpanishProvider = { ARRAYSIZE(kEoB2PatternGrFix1DOSSpanish), kEoB2PatternGrFix1DOSSpanish };
static const char *const kEoB2PatternGrFix2DOSSpanish[1] = {
"%s de %s"
};
static const StringListProvider kEoB2PatternGrFix2DOSSpanishProvider = { ARRAYSIZE(kEoB2PatternGrFix2DOSSpanish), kEoB2PatternGrFix2DOSSpanish };
static const char *const kEoB2ValidateArmorStringDOSSpanish[1] = {
"%s no puede llevar este tipo de armadura.\r"
};
static const StringListProvider kEoB2ValidateArmorStringDOSSpanishProvider = { ARRAYSIZE(kEoB2ValidateArmorStringDOSSpanish), kEoB2ValidateArmorStringDOSSpanish };
static const char *const kEoB2ValidateCursedStringDOSSpanish[1] = {
"%s no puede soltar el arma! Esta maldecida!\r"
};
static const StringListProvider kEoB2ValidateCursedStringDOSSpanishProvider = { ARRAYSIZE(kEoB2ValidateCursedStringDOSSpanish), kEoB2ValidateCursedStringDOSSpanish };
static const char *const kEoB2ValidateNoDropStringDOSSpanish[1] = {
"No puedes poner ese objeto alli.\r"
};
static const StringListProvider kEoB2ValidateNoDropStringDOSSpanishProvider = { ARRAYSIZE(kEoB2ValidateNoDropStringDOSSpanish), kEoB2ValidateNoDropStringDOSSpanish };
static const char *const kEoB2PotionStringsDOSSpanish[2] = {
"envenenado",
"%s siente %s!\r"
};
static const StringListProvider kEoB2PotionStringsDOSSpanishProvider = { ARRAYSIZE(kEoB2PotionStringsDOSSpanish), kEoB2PotionStringsDOSSpanish };
static const char *const kEoB2WandStringsDOSSpanish[1] = {
"La varita no parece tener magia\r"
};
static const StringListProvider kEoB2WandStringsDOSSpanishProvider = { ARRAYSIZE(kEoB2WandStringsDOSSpanish), kEoB2WandStringsDOSSpanish };
static const char *const kEoB2ItemMisuseStringsDOSSpanish[3] = {
"%s no puede usar este objeto.\r",
"Este objeto se activa automaticamente cuando se usa.\r",
"Este objeto no se utiliza de esa forma.\r"
};
static const StringListProvider kEoB2ItemMisuseStringsDOSSpanishProvider = { ARRAYSIZE(kEoB2ItemMisuseStringsDOSSpanish), kEoB2ItemMisuseStringsDOSSpanish };
static const char *const kEoB2TakenStringsDOSSpanish[1] = {
".\r"
};
static const StringListProvider kEoB2TakenStringsDOSSpanishProvider = { ARRAYSIZE(kEoB2TakenStringsDOSSpanish), kEoB2TakenStringsDOSSpanish };
static const char *const kEoB2PotionEffectStringsDOSSpanish[8] = {
"mas fuerte",
"mejor",
"mucho mejor",
"debil",
"saciado",
"rapido y agil",
"transparente",
"mejor"
};
static const StringListProvider kEoB2PotionEffectStringsDOSSpanishProvider = { ARRAYSIZE(kEoB2PotionEffectStringsDOSSpanish), kEoB2PotionEffectStringsDOSSpanish };
static const char *const kEoB2YesNoStringsDOSSpanish[2] = {
"si",
"no"
};
static const StringListProvider kEoB2YesNoStringsDOSSpanishProvider = { ARRAYSIZE(kEoB2YesNoStringsDOSSpanish), kEoB2YesNoStringsDOSSpanish };
static const char *const kEoB2MoreStringsDOSSpanish[1] = {
"MAS"
};
static const StringListProvider kEoB2MoreStringsDOSSpanishProvider = { ARRAYSIZE(kEoB2MoreStringsDOSSpanish), kEoB2MoreStringsDOSSpanish };
static const char *const kEoB2NpcMaxStringsDOSSpanish[1] = {
"Solo puedes tener seis personajes en tu grupo. Selecciona el que quieres abandonar."
};
static const StringListProvider kEoB2NpcMaxStringsDOSSpanishProvider = { ARRAYSIZE(kEoB2NpcMaxStringsDOSSpanish), kEoB2NpcMaxStringsDOSSpanish };
static const char *const kEoB2OkStringsDOSSpanish[1] = {
"OK"
};
static const StringListProvider kEoB2OkStringsDOSSpanishProvider = { ARRAYSIZE(kEoB2OkStringsDOSSpanish), kEoB2OkStringsDOSSpanish };
static const char *const kEoB2NpcJoinStringsDOSSpanish[1] = {
"%s se une al grupo.\r"
};
static const StringListProvider kEoB2NpcJoinStringsDOSSpanishProvider = { ARRAYSIZE(kEoB2NpcJoinStringsDOSSpanish), kEoB2NpcJoinStringsDOSSpanish };
static const char *const kEoB2CancelStringsDOSSpanish[1] = {
"CANCELAR"
};
static const StringListProvider kEoB2CancelStringsDOSSpanishProvider = { ARRAYSIZE(kEoB2CancelStringsDOSSpanish), kEoB2CancelStringsDOSSpanish };
static const char *const kEoB2AbortStringsDOSSpanish[1] = {
"ABORTAR"
};
static const StringListProvider kEoB2AbortStringsDOSSpanishProvider = { ARRAYSIZE(kEoB2AbortStringsDOSSpanish), kEoB2AbortStringsDOSSpanish };
static const char *const kEoB2MenuStringsMainDOSSpanish[8] = {
"Selecciona:",
"Descansar Grupo",
"Memorizar Conjuros",
"Orar Conjuros",
"Utilizar Pergaminos",
"Preferencias",
"Opciones",
"Salir"
};
static const StringListProvider kEoB2MenuStringsMainDOSSpanishProvider = { ARRAYSIZE(kEoB2MenuStringsMainDOSSpanish), kEoB2MenuStringsMainDOSSpanish };
static const char *const kEoB2MenuStringsSaveLoadDOSSpanish[8] = {
"Cargar Partida",
"Guardar Partida",
"Dejar Personaje",
"Abandonar Partida",
"Opciones:",
"\rJuego Guardado.",
"La grabacion\rha fallado!",
"No puedo cargar\rla partida.\rFichero corrupto!"
};
static const StringListProvider kEoB2MenuStringsSaveLoadDOSSpanishProvider = { ARRAYSIZE(kEoB2MenuStringsSaveLoadDOSSpanish), kEoB2MenuStringsSaveLoadDOSSpanish };
static const char *const kEoB2MenuStringsOnOffDOSSpanish[2] = {
"ON",
"OFF"
};
static const StringListProvider kEoB2MenuStringsOnOffDOSSpanishProvider = { ARRAYSIZE(kEoB2MenuStringsOnOffDOSSpanish), kEoB2MenuStringsOnOffDOSSpanish };
static const char *const kEoB2MenuStringsSpellsDOSSpanish[17] = {
"\r\r Selecciona un\r personaje de tu\r grupo para\r memorizar conjuros.",
"\r Tu Paladin es de\r poco nivel para\r poder conjurar.",
"\r\r El Mago no tiene\r Libro de Conjuros!",
"\r\r\r Selecciona un\r personaje de tu\r grupo para\r aprender conjuros.",
"\r Nadie del grupo\r es capaz de\r aprender los\r conjuros.",
"\r Nadie del grupo\r es capaz de\r memorizar los\r conjuros.",
" Un Mago\r inconsciente o\r muerto no puede\r memorizar conjuros.",
" Un Clerigo\r inconsciente o\r muerto no puede\r aprender conjuros.",
"1",
"2",
"3",
"4",
"5",
"Borrar",
"Conjuros Disponibles:",
"Si",
"No"
};
static const StringListProvider kEoB2MenuStringsSpellsDOSSpanishProvider = { ARRAYSIZE(kEoB2MenuStringsSpellsDOSSpanish), kEoB2MenuStringsSpellsDOSSpanish };
static const char *const kEoB2MenuStringsRestDOSSpanish[5] = {
"\rQuieres sanar a\rtodo tu grupo?",
" Hay quien aun\r sigue herido.\r Continar sanando?",
"Grupo descansando.",
"\r Todo tu grupo\r esta totalmente\r repuesto.",
" Tu grupo necesita\r descansar para\r obtener conjuros."
};
static const StringListProvider kEoB2MenuStringsRestDOSSpanishProvider = { ARRAYSIZE(kEoB2MenuStringsRestDOSSpanish), kEoB2MenuStringsRestDOSSpanish };
static const char *const kEoB2MenuStringsDropDOSSpanish[1] = {
" No puedes tener\r menos de cuatro\r personajes."
};
static const StringListProvider kEoB2MenuStringsDropDOSSpanishProvider = { ARRAYSIZE(kEoB2MenuStringsDropDOSSpanish), kEoB2MenuStringsDropDOSSpanish };
static const char *const kEoB2MenuStringsExitDOSSpanish[1] = {
" Seguro que quieres \r abandonar la\r partida?"
};
static const StringListProvider kEoB2MenuStringsExitDOSSpanishProvider = { ARRAYSIZE(kEoB2MenuStringsExitDOSSpanish), kEoB2MenuStringsExitDOSSpanish };
static const char *const kEoB2MenuStringsStarveDOSSpanish[1] = {
" Tu grupo esta\r hambriento.\r quieres seguir\r descansando?"
};
static const StringListProvider kEoB2MenuStringsStarveDOSSpanishProvider = { ARRAYSIZE(kEoB2MenuStringsStarveDOSSpanish), kEoB2MenuStringsStarveDOSSpanish };
static const char *const kEoB2MenuStringsScribeDOSSpanish[5] = {
"Selecciona el\rpergamino a\rtranscribir.",
"\r\r\r Selecciona un\r Mago de tu grupo\r para transcribir\r conjuros.",
" No tienes \r pergaminos para\r ser transcritos.",
" No tienes \r ningun pergamino\r que este Mago\r necesite.",
"\r No tienes ningun\r Mago que pueda\r transcribir pergaminos."
};
static const StringListProvider kEoB2MenuStringsScribeDOSSpanishProvider = { ARRAYSIZE(kEoB2MenuStringsScribeDOSSpanish), kEoB2MenuStringsScribeDOSSpanish };
static const char *const kEoB2MenuStringsDrop2DOSSpanish[3] = {
" Selecciona el\r personaje a\r abandonar.",
" Debes poner\r un nombre al\r fichero!",
" Seguro que\r quieres remplazar\r la partida?"
};
static const StringListProvider kEoB2MenuStringsDrop2DOSSpanishProvider = { ARRAYSIZE(kEoB2MenuStringsDrop2DOSSpanish), kEoB2MenuStringsDrop2DOSSpanish };
static const char *const kEoB2MenuStringsHeadDOSSpanish[3] = {
"Campamento:",
"Preferencias:",
"Opciones:"
};
static const StringListProvider kEoB2MenuStringsHeadDOSSpanishProvider = { ARRAYSIZE(kEoB2MenuStringsHeadDOSSpanish), kEoB2MenuStringsHeadDOSSpanish };
static const char *const kEoB2MenuStringsPoisonDOSSpanish[1] = {
"Los personajes\renvenenados moriran!\rDescansar igualmente?"
};
static const StringListProvider kEoB2MenuStringsPoisonDOSSpanishProvider = { ARRAYSIZE(kEoB2MenuStringsPoisonDOSSpanish), kEoB2MenuStringsPoisonDOSSpanish };
static const char *const kEoB2MenuStringsMgcDOSSpanish[2] = {
"%-18s %1d",
"Quedan %d de %d"
};
static const StringListProvider kEoB2MenuStringsMgcDOSSpanishProvider = { ARRAYSIZE(kEoB2MenuStringsMgcDOSSpanish), kEoB2MenuStringsMgcDOSSpanish };
static const char *const kEoB2MenuStringsPrefsDOSSpanish[4] = {
"Musica %-3s",
"Sonido %-3s",
"Barra energia %-3s",
"Raton %-3s"
};
static const StringListProvider kEoB2MenuStringsPrefsDOSSpanishProvider = { ARRAYSIZE(kEoB2MenuStringsPrefsDOSSpanish), kEoB2MenuStringsPrefsDOSSpanish };
static const char *const kEoB2MenuStringsRest2DOSSpanish[5] = {
"%s obtiene %s.\r",
"%s memoriza %s.\r",
"%s cura a %s.\r",
"Horas pasadas: %-4d",
"\r%s\r"
};
static const StringListProvider kEoB2MenuStringsRest2DOSSpanishProvider = { ARRAYSIZE(kEoB2MenuStringsRest2DOSSpanish), kEoB2MenuStringsRest2DOSSpanish };
static const char *const kEoB2MenuStringsRest3DOSSpanish[1] = {
"\x06\x06""Este no es un sitio seguro para descansar."
};
static const StringListProvider kEoB2MenuStringsRest3DOSSpanishProvider = { ARRAYSIZE(kEoB2MenuStringsRest3DOSSpanish), kEoB2MenuStringsRest3DOSSpanish };
static const char *const kEoB2MenuStringsRest4DOSSpanish[1] = {
"\x06\x06""No puedes descansar aqui, hay monstruos cerca."
};
static const StringListProvider kEoB2MenuStringsRest4DOSSpanishProvider = { ARRAYSIZE(kEoB2MenuStringsRest4DOSSpanish), kEoB2MenuStringsRest4DOSSpanish };
static const char *const kEoB2MenuStringsDefeatDOSSpanish[1] = {
"\rTodo tu grupo\rha sido eliminado!\rQuieres cargar\runa partida\rgrabada?"
};
static const StringListProvider kEoB2MenuStringsDefeatDOSSpanishProvider = { ARRAYSIZE(kEoB2MenuStringsDefeatDOSSpanish), kEoB2MenuStringsDefeatDOSSpanish };
static const char *const kEoB2MenuStringsTransferDOSSpanish[5] = {
"Debes transferir\rquatro personajes\rantes de jugar!",
"Debes transferir\rsolo quatro personajes\ra EOB II!",
"Los objetos sin \rutilidad, seran\rborrados.",
" \r No tienes un\r mago en tu grupo.",
" \r No tienes ni\r un clerigo ni\r un paladin en\r tu grupo."
};
static const StringListProvider kEoB2MenuStringsTransferDOSSpanishProvider = { ARRAYSIZE(kEoB2MenuStringsTransferDOSSpanish), kEoB2MenuStringsTransferDOSSpanish };
static const char *const kEoB2MenuStringsSpecDOSSpanish[2] = {
"Al despertar,\rdescubres que Insal\rel ladron se ha ido!",
"Un inventario\rrevela que te\rhan robado!"
};
static const StringListProvider kEoB2MenuStringsSpecDOSSpanishProvider = { ARRAYSIZE(kEoB2MenuStringsSpecDOSSpanish), kEoB2MenuStringsSpecDOSSpanish };
static const char *const kEoB2MenuYesNoStringsDOSSpanish[2] = {
"Si",
"No"
};
static const StringListProvider kEoB2MenuYesNoStringsDOSSpanishProvider = { ARRAYSIZE(kEoB2MenuYesNoStringsDOSSpanish), kEoB2MenuYesNoStringsDOSSpanish };
static const char *const kEoB2CharGuiStringsHpDOSSpanish[2] = {
"PV",
"%3d de %-3d"
};
static const StringListProvider kEoB2CharGuiStringsHpDOSSpanishProvider = { ARRAYSIZE(kEoB2CharGuiStringsHpDOSSpanish), kEoB2CharGuiStringsHpDOSSpanish };
static const char *const kEoB2CharGuiStringsWp2DOSSpanish[3] = {
"FALLA",
"HACK",
"GOLPE"
};
static const StringListProvider kEoB2CharGuiStringsWp2DOSSpanishProvider = { ARRAYSIZE(kEoB2CharGuiStringsWp2DOSSpanish), kEoB2CharGuiStringsWp2DOSSpanish };
static const char *const kEoB2CharGuiStringsWrDOSSpanish[4] = {
" NO ",
"LLEGA",
" SIN",
"MUNI"
};
static const StringListProvider kEoB2CharGuiStringsWrDOSSpanishProvider = { ARRAYSIZE(kEoB2CharGuiStringsWrDOSSpanish), kEoB2CharGuiStringsWrDOSSpanish };
static const char *const kEoB2CharGuiStringsSt2DOSSpanish[7] = {
"Cambiando",
"MUERTO",
"INCONSCIENTE",
"RALENTIZADO",
"ENVENENADO",
"PARALIZADO",
"PETRIFICADO"
};
static const StringListProvider kEoB2CharGuiStringsSt2DOSSpanishProvider = { ARRAYSIZE(kEoB2CharGuiStringsSt2DOSSpanish), kEoB2CharGuiStringsSt2DOSSpanish };
static const char *const kEoB2CharGuiStringsInDOSSpanish[4] = {
"INFORMACION",
"ARMADURA",
"EXP",
"NIV"
};
static const StringListProvider kEoB2CharGuiStringsInDOSSpanishProvider = { ARRAYSIZE(kEoB2CharGuiStringsInDOSSpanish), kEoB2CharGuiStringsInDOSSpanish };
static const char *const kEoB2CharStatusStrings7DOSSpanish[1] = {
"%s sin los efectos de fuerza gigante.\r"
};
static const StringListProvider kEoB2CharStatusStrings7DOSSpanishProvider = { ARRAYSIZE(kEoB2CharStatusStrings7DOSSpanish), kEoB2CharStatusStrings7DOSSpanish };
static const char *const kEoB2CharStatusStrings82DOSSpanish[1] = {
"\x06\x06""%s sufre los efectos del veneno!\r"
};
static const StringListProvider kEoB2CharStatusStrings82DOSSpanishProvider = { ARRAYSIZE(kEoB2CharStatusStrings82DOSSpanish), kEoB2CharStatusStrings82DOSSpanish };
static const char *const kEoB2CharStatusStrings9DOSSpanish[1] = {
"\x06\x04""%s ya no esta paralizado!\r"
};
static const StringListProvider kEoB2CharStatusStrings9DOSSpanishProvider = { ARRAYSIZE(kEoB2CharStatusStrings9DOSSpanish), kEoB2CharStatusStrings9DOSSpanish };
static const char *const kEoB2CharStatusStrings12DOSSpanish[1] = {
"%s se ralentiza.\r"
};
static const StringListProvider kEoB2CharStatusStrings12DOSSpanishProvider = { ARRAYSIZE(kEoB2CharStatusStrings12DOSSpanish), kEoB2CharStatusStrings12DOSSpanish };
static const char *const kEoB2CharStatusStrings132DOSSpanish[1] = {
"\x06\x06""%s es %s!\r"
};
static const StringListProvider kEoB2CharStatusStrings132DOSSpanishProvider = { ARRAYSIZE(kEoB2CharStatusStrings132DOSSpanish), kEoB2CharStatusStrings132DOSSpanish };
static const char *const kEoB2LevelGainStringsDOSSpanish[1] = {
"\x06\x01""%s ha ganado un nivel.""\x06\x0F""\r"
};
static const StringListProvider kEoB2LevelGainStringsDOSSpanishProvider = { ARRAYSIZE(kEoB2LevelGainStringsDOSSpanish), kEoB2LevelGainStringsDOSSpanish };
static const char *const kEoB2BookNumbersDOSSpanish[5] = {
"Primero",
"Segundo",
"Tercero",
"Cuarto",
"Quinto"
};
static const StringListProvider kEoB2BookNumbersDOSSpanishProvider = { ARRAYSIZE(kEoB2BookNumbersDOSSpanish), kEoB2BookNumbersDOSSpanish };
static const char *const kEoB2MageSpellsListDOSSpanish[33] = {
"",
"Armadura",
"Manos Ardientes",
"Detectar Magia",
"Dardo Magico",
"Escudo",
"Golpe Electrico",
"Difuminar",
"Detectar Invisible",
"Identificar Magia",
"Invisibilidad",
"Flecha Acida M.",
"Disolver Magia",
"Bola de Fuego",
"Velocidad",
"Paralizar",
"Invisibilidad 3m'",
"Rayo Electrico",
"Toque Vampirico",
"Terror",
"Tormenta de Hielo",
"Invisib. Mejorada",
"Anular Maldicion",
"Cono Helado",
"Paralizar Monstruo",
"Muro de Fuerza",
"Desintegrar",
"Petrificar",
"Despetrificar",
"Vision Verdadera",
"Dedo Mortal",
"Palabra de Poder",
"Puno de Bigby"
};
static const StringListProvider kEoB2MageSpellsListDOSSpanishProvider = { ARRAYSIZE(kEoB2MageSpellsListDOSSpanish), kEoB2MageSpellsListDOSSpanish };
static const char *const kEoB2ClericSpellsListDOSSpanish[30] = {
"",
"Bendecir",
"Herida Leve",
"Curacion Leve",
"Detectar Magia",
"Proteccion al Mal",
"Auxiliar",
"Hoja Llameante",
"Paralizar",
"Retrasar Veneno",
"Crear Comida",
"Disipar Magia",
"Atuendo Magico",
"Oracion",
"Quitar Paralisis",
"Herida Grave",
"Curacion Grave",
"Neutralizar Veneno",
"Proteccion Mal 3m",
"Herida Critica",
"Curacion Critica",
"Columna de Fuego",
"Alzar Muertos",
"Quitar Vida",
"Vision Verdadera",
"Danar",
"Sanacion",
"Resurreccion",
"Imponer Manos",
"Alejar Muertos"
};
static const StringListProvider kEoB2ClericSpellsListDOSSpanishProvider = { ARRAYSIZE(kEoB2ClericSpellsListDOSSpanish), kEoB2ClericSpellsListDOSSpanish };
static const char *const kEoB2SpellNamesDOSSpanish[68] = {
"armadura",
"manos ardientes",
"detectar magia",
"dardo magico",
"escudo",
"golpe electrico",
"difuminar",
"detectar invisibilidad",
"identificar magia",
"invisibilidad",
"flecha acida de Melf",
"disolver magia",
"bola de fuego",
"velocidad",
"paralizar",
"invisibilidad 3m radio",
"rayo electrico",
"toque vampirico",
"terror",
"tormenta de hielo",
"invisibilidad mejorada",
"anular maldicion",
"cono helado",
"paralizar monstruo",
"muro de fuerza",
"desintegrar",
"petrificar",
"despetrificar",
"true seeing",
"dedo mortal",
"palabra de poder",
"puno de Bigby",
"bendecir",
"herida leve",
"cura leve",
"detectar magia",
"proteccion contra el mal",
"auxiliar",
"hoja llameante",
"paralizar",
"retrasar veneno",
"crear comida",
"disipar magia",
"atuendo magico",
"oracion",
"quitar paralisis",
"herida grave",
"cura grave",
"neutralizar veneno",
"proteccion contra el mal 3m radio",
"herida critica",
"cura critica",
"columna de fuego",
"alzar muertos",
"quitar vida",
"vision verdadera",
"danar",
"sanacion",
"resureccion",
"imponer manos",
"alejar muertos",
"",
"defensa mistica",
"",
"",
"",
"",
""
};
static const StringListProvider kEoB2SpellNamesDOSSpanishProvider = { ARRAYSIZE(kEoB2SpellNamesDOSSpanish), kEoB2SpellNamesDOSSpanish };
static const char *const kEoB2MagicStrings1DOSSpanish[6] = {
"SIN CONJURO",
"SIN CONJURO",
"Debes tener una mano libre para el conjuro.\r",
"No puedes tener dos conjuros del mismo tipo activos.\r",
"%s conjura %s.\r",
"\rok\r"
};
static const StringListProvider kEoB2MagicStrings1DOSSpanishProvider = { ARRAYSIZE(kEoB2MagicStrings1DOSSpanish), kEoB2MagicStrings1DOSSpanish };
static const char *const kEoB2MagicStrings2DOSSpanish[5] = {
"El conjuro falla!\r",
"%s ha sido desintegrado!\r",
"\x06\x06""Golpean al grupo con un conjuro mortal!\r",
"\x06\x06""%s Ha sido alcanzado por 'Heridas Graves'.\r",
"PETRIFICADO"
};
static const StringListProvider kEoB2MagicStrings2DOSSpanishProvider = { ARRAYSIZE(kEoB2MagicStrings2DOSSpanish), kEoB2MagicStrings2DOSSpanish };
static const char *const kEoB2MagicStrings3DOSSpanish[5] = {
"Utilizar conjuro en quien? ",
"\rConjuro abortado.\r",
"El conjuro de %s, %s expira.\r",
"%s pierde al monstruo.\r",
"%s debe estar delante para golpear!\r"
};
static const StringListProvider kEoB2MagicStrings3DOSSpanishProvider = { ARRAYSIZE(kEoB2MagicStrings3DOSSpanish), kEoB2MagicStrings3DOSSpanish };
static const char *const kEoB2MagicStrings4DOSSpanish[1] = {
"sin efecto.\r"
};
static const StringListProvider kEoB2MagicStrings4DOSSpanishProvider = { ARRAYSIZE(kEoB2MagicStrings4DOSSpanish), kEoB2MagicStrings4DOSSpanish };
static const char *const kEoB2MagicStrings6DOSSpanish[1] = {
"%s ya tiene una armadura mejor que la AC 6."
};
static const StringListProvider kEoB2MagicStrings6DOSSpanishProvider = { ARRAYSIZE(kEoB2MagicStrings6DOSSpanish), kEoB2MagicStrings6DOSSpanish };
static const char *const kEoB2MagicStrings7DOSSpanish[2] = {
"%s esta ya bajo los efectos del conjuro %s.\r",
"El grupo esta ya bajo los efectos del conjuro %s.\r"
};
static const StringListProvider kEoB2MagicStrings7DOSSpanishProvider = { ARRAYSIZE(kEoB2MagicStrings7DOSSpanish), kEoB2MagicStrings7DOSSpanish };
static const char *const kEoB2MagicStrings8DOSSpanish[6] = {
"El conjuro falla!\r",
"retenido",
"El conjuro falla!\r",
"El conjuro falla\r",
"Ningun monstruo al alcance!\r",
"%s esta ya bajo los efectos de un conjuro de auxilio.\r"
};
static const StringListProvider kEoB2MagicStrings8DOSSpanishProvider = { ARRAYSIZE(kEoB2MagicStrings8DOSSpanish), kEoB2MagicStrings8DOSSpanish };
static const byte kEoB2ManDefDOSSpanish[200] = {
0x09, 0x03, 0x07, 0x00, 0x09, 0x03, 0x04, 0x00,
0x09, 0x07, 0x0A, 0x00, 0x14, 0x05, 0x05, 0x00,
0x14, 0x09, 0x02, 0x00, 0x14, 0x10, 0x05, 0x00,
0x1A, 0x03, 0x04, 0x00, 0x1A, 0x06, 0x06, 0x00,
0x1A, 0x07, 0x06, 0x00, 0x15, 0x12, 0x07, 0x00,
0x15, 0x12, 0x07, 0x00, 0x15, 0x02, 0x05, 0x00,
0x15, 0x02, 0x01, 0x00, 0x15, 0x0B, 0x05, 0x00,
0x15, 0x07, 0x01, 0x00, 0x23, 0x02, 0x07, 0x00,
0x23, 0x0C, 0x03, 0x00, 0x23, 0x01, 0x03, 0x00,
0x23, 0x01, 0x02, 0x00, 0x23, 0x01, 0x08, 0x00,
0x23, 0x06, 0x08, 0x00, 0x26, 0x01, 0x01, 0x00,
0x26, 0x0E, 0x08, 0x00, 0x26, 0x03, 0x04, 0x00,
0x26, 0x01, 0x03, 0x00, 0x26, 0x03, 0x08, 0x00,
0x26, 0x01, 0x03, 0x00, 0x17, 0x02, 0x01, 0x00,
0x17, 0x02, 0x03, 0x00, 0x17, 0x01, 0x02, 0x00,
0x17, 0x04, 0x01, 0x00, 0x17, 0x06, 0x07, 0x00,
0x17, 0x01, 0x03, 0x00, 0x09, 0x07, 0x0A, 0x00,
0x14, 0x10, 0x05, 0x00, 0x15, 0x02, 0x05, 0x00,
0x15, 0x02, 0x01, 0x00, 0x23, 0x01, 0x03, 0x00,
0x23, 0x01, 0x02, 0x00, 0x23, 0x01, 0x08, 0x00,
0x26, 0x01, 0x07, 0x00, 0x26, 0x03, 0x08, 0x00,
0x26, 0x01, 0x03, 0x00, 0x17, 0x02, 0x01, 0x00,
0x17, 0x02, 0x03, 0x00, 0x17, 0x04, 0x01, 0x00,
0x17, 0x01, 0x03, 0x00, 0x15, 0x07, 0x01, 0x00,
0x26, 0x01, 0x01, 0x00, 0x26, 0x03, 0x01, 0x00
};
static const ByteProvider kEoB2ManDefDOSSpanishProvider = { ARRAYSIZE(kEoB2ManDefDOSSpanish), kEoB2ManDefDOSSpanish };
static const char *const kEoB2ManWordDOSSpanish[51] = {
"legend",
"beholder",
"desde",
"aventura",
"lanzar",
"pagina",
"movimientos",
"pantalla",
"personajes",
"grabados",
"grabados",
"activar",
"marca",
"anterioridad",
"marca",
"inteligencia",
"disponer",
"tienen",
"gnomos",
"magia",
"parentesco",
"razas",
"resucitar",
"guerreros",
"humanos",
"luchan",
"humanos",
"asumir",
"mando",
"carisma",
"ademas",
"golpear",
"mide",
"desde",
"pagina",
"activar",
"marca",
"tienen",
"gnomes",
"magia",
"razas",
"luchar",
"humanos",
"asumir",
"mando",
"ademas",
"mide",
"marca",
"razas",
"los",
""
};
static const StringListProvider kEoB2ManWordDOSSpanishProvider = { ARRAYSIZE(kEoB2ManWordDOSSpanish), kEoB2ManWordDOSSpanish };
static const char *const kEoB2ManPromptDOSSpanish[1] = {
"\r\r\r\rEn la pagina con este simbolo...\r\rLinea... %d\rPalabra... %d\r"
};
static const StringListProvider kEoB2ManPromptDOSSpanishProvider = { ARRAYSIZE(kEoB2ManPromptDOSSpanish), kEoB2ManPromptDOSSpanish };
static const char *const kEoB2MainMenuStringsDOSSpanish[5] = {
" PARTIDA GRABADA\r",
" PARTIDA NUEVA\r",
" PARTIDA EOB I\r",
" INTRODUCCION\r",
" SALIR AL DOS\r"
};
static const StringListProvider kEoB2MainMenuStringsDOSSpanishProvider = { ARRAYSIZE(kEoB2MainMenuStringsDOSSpanish), kEoB2MainMenuStringsDOSSpanish };
static const char *const kEoB2TransferStrings1DOSSpanish[2] = {
"Nivel: %d",
" / %d"
};
static const StringListProvider kEoB2TransferStrings1DOSSpanishProvider = { ARRAYSIZE(kEoB2TransferStrings1DOSSpanish), kEoB2TransferStrings1DOSSpanish };
static const char *const kEoB2TransferStrings2DOSSpanish[2] = {
"Solo puedes seleccionar cuatro personajes.",
"Pulsa OK cuando hayas seleccionado tu grupo."
};
static const StringListProvider kEoB2TransferStrings2DOSSpanishProvider = { ARRAYSIZE(kEoB2TransferStrings2DOSSpanish), kEoB2TransferStrings2DOSSpanish };
static const char *const kEoB2TransferLabelsDOSSpanish[2] = {
"VOLVER",
"OK"
};
static const StringListProvider kEoB2TransferLabelsDOSSpanishProvider = { ARRAYSIZE(kEoB2TransferLabelsDOSSpanish), kEoB2TransferLabelsDOSSpanish };
static const char *const kEoB2IntroStringsDOSSpanish[20] = {
"En una tenebrosa noche de tormenta..",
"Recibiste una misteriosa carta.",
"Era de tu viejo amigo Khelben\rBlackstaff, Archimago de la ciudad.",
"El mensaje era muy urgente.",
" Que querria Khelben?",
"Bienvenido, sigueme.",
"Khelben te espera en su estudio.",
"Gracias por acudir tan aprisa.",
"Tenemos problemas.......",
"Antiguos demonios permanecen aun en \rel Templo Darkmoon",
"Temo por la seguridad de la ciudad",
"Necesito tu ayuda",
"Hace tres noches \rmande una exploradora,",
"y aun no ha regresado...",
"Temo por su seguridad.",
"Ten esta moneda",
"La usare para contactar contigo",
"Debes actuar deprisa.",
"Te teletransportare cerca de Darkmoon.",
"Que la suerte este contigo, amigo mio."
};
static const StringListProvider kEoB2IntroStringsDOSSpanishProvider = { ARRAYSIZE(kEoB2IntroStringsDOSSpanish), kEoB2IntroStringsDOSSpanish };
static const char *const kEoB2IntroCPSFilesDOSSpanish[13] = {
"S1.X", //"STREET1.CPS",
"S2.X", //"STREET2.CPS",
"DO1.X", //"DOORWAY1.CPS",
"DO2.X", //"DOORWAY2.CPS",
"X.X", //"WESTWOOD.CPS",
"W.X", //"WINDING.CPS",
"K2.X", //"KHELBAN2.CPS",
"K1.X", //"KHELBAN1.CPS",
"K3.X", //"KHELBAN3.CPS",
"K4.X", //"KHELBAN4.CPS",
"C.X", //"COIN.CPS",
"K5.X", //"KHELBAN5.CPS",
"K6.X", //"KHELBAN6.CPS"
};
static const StringListProvider kEoB2IntroCPSFilesDOSSpanishProvider = { ARRAYSIZE(kEoB2IntroCPSFilesDOSSpanish), kEoB2IntroCPSFilesDOSSpanish };
static const char *const kEoB2FinaleStringsDOSSpanish[20] = {
"Finalmente Dran ha sucumbido.",
"Sorprendentemente, Khelben aparece.",
"Gracias, mis victoriosos amigos.",
"Habeis derrotado a Dran!",
"No sabia que Dran fuese un dragon.",
"Debe tener mas de 300 anos!",
"Su poder ha desaparecido.",
"Pero Darkmoon es aun un lugar\rde demonios.",
"Y muchos de los suyos aun permanecen.",
"Ahora debemos dejar este lugar.",
"Y que mis hombres acaben\rcon todos ellos.",
"Seguidme.",
"Poderosos magos esperan\rpara el asalto final\r a Darkmoon.",
"Los demonios del templo son fuertes.",
"No puede haber supervivientes!",
"El templo dejara de existir.",
"Mis amigos, ya hemos cumplido.",
"Gracias.",
"Os habeis ganado todo mi respeto.",
"Os recordaremos por siempre."
};
static const StringListProvider kEoB2FinaleStringsDOSSpanishProvider = { ARRAYSIZE(kEoB2FinaleStringsDOSSpanish), kEoB2FinaleStringsDOSSpanish };
static const byte kEoB2CreditsDataDOSSpanish[2316] = {
0x02, 0x05, 0x0D, 0x0D, 0x0D, 0x0D, 0x0D, 0x0D,
0x0D, 0x0D, 0x0D, 0x0D, 0x0D, 0x0D, 0x0D, 0x0D,
0x0D, 0x02, 0x10, 0x0D, 0x0D, 0x0D, 0x0D, 0x0D,
0x0D, 0x0D, 0x0D, 0x0D, 0x0D, 0x0D, 0x0D, 0x0D,
0x02, 0x03, 0x0D, 0x02, 0x04, 0x0D, 0x0D, 0x0D,
0x0D, 0x0D, 0x0D, 0x0D, 0x0D, 0x0D, 0x0D, 0x02,
0x06, 0x0D, 0x0D, 0x0D, 0x02, 0x01, 0x0D, 0x0D,
0x0D, 0x0D, 0x20, 0x20, 0x20, 0x20, 0x20, 0x20,
0x20, 0x20, 0x20, 0x20, 0x44, 0x69, 0x72, 0x65,
0x63, 0x74, 0x6F, 0x72, 0x3A, 0x20, 0x42, 0x72,
0x65, 0x74, 0x74, 0x20, 0x57, 0x2E, 0x20, 0x53,
0x70, 0x65, 0x72, 0x72, 0x79, 0x20, 0x20, 0x20,
0x0D, 0x0D, 0x0D, 0x0D, 0x20, 0x20, 0x4F, 0x72,
0x69, 0x67, 0x69, 0x6E, 0x61, 0x6C, 0x20, 0x43,
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};
static const ByteProvider kEoB2CreditsDataDOSSpanishProvider = { ARRAYSIZE(kEoB2CreditsDataDOSSpanish), kEoB2CreditsDataDOSSpanish };
static const char *const kEoB2FinaleCPSFilesDOSSpanish[13] = {
"DR1.X", //"DRAGON1.CPS",
"DR2.X", //"DRAGON2.CPS",
"H1.X", //"HURRY1.CPS",
"H2.X", //"HURRY2.CPS",
"D0.X", //"DESTROY0.CPS",
"D1.X", //"DESTROY1.CPS",
"D2.X", //"DESTROY2.CPS",
"M.X", //"MAGIC.CPS",
"D3.X", //"DESTROY3.CPS",
"C2.X", //"CREDITS2.CPS",
"C3.X", //"CREDITS3.CPS",
"H.X", //"HEROES.CPS",
"T.X", //"THANKS.CPS"
};
static const StringListProvider kEoB2FinaleCPSFilesDOSSpanishProvider = { ARRAYSIZE(kEoB2FinaleCPSFilesDOSSpanish), kEoB2FinaleCPSFilesDOSSpanish };
static const char *const kEoB2MonsterDistAttStringsDOSSpanish[5] = {
"EL grupo es alcanzado por 'Azote Mental'!\r",
"paralizado",
"envenenado",
"paralizado",
"PETRIFICADO"
};
static const StringListProvider kEoB2MonsterDistAttStringsDOSSpanishProvider = { ARRAYSIZE(kEoB2MonsterDistAttStringsDOSSpanish), kEoB2MonsterDistAttStringsDOSSpanish };
static const char *const kEoB2Npc1StringsDOSSpanish[2] = {
"hablar",
"dejar"
};
static const StringListProvider kEoB2Npc1StringsDOSSpanishProvider = { ARRAYSIZE(kEoB2Npc1StringsDOSSpanish), kEoB2Npc1StringsDOSSpanish };
static const char *const kEoB2Npc2StringsDOSSpanish[2] = {
"liberar",
"dejar"
};
static const StringListProvider kEoB2Npc2StringsDOSSpanishProvider = { ARRAYSIZE(kEoB2Npc2StringsDOSSpanish), kEoB2Npc2StringsDOSSpanish };
static const char *const kEoB2MonsterDustStringsDOSSpanish[1] = {
"El monstruo se convierte en polvo!\r"
};
static const StringListProvider kEoB2MonsterDustStringsDOSSpanishProvider = { ARRAYSIZE(kEoB2MonsterDustStringsDOSSpanish), kEoB2MonsterDustStringsDOSSpanish };
static const char *const kEoB2KheldranStringsDOSSpanish[1] = {
" Tan confiado cachorro!"
};
static const StringListProvider kEoB2KheldranStringsDOSSpanishProvider = { ARRAYSIZE(kEoB2KheldranStringsDOSSpanish), kEoB2KheldranStringsDOSSpanish };
static const char *const kEoB2HornStringsDOSSpanish[4] = {
"Un estremecedor sonido sale del cuerno.\r",
"Un profundo sonido sale del cuerno.\r",
"Un melodioso sonido sale del cuerno.\r",
"Un estridente sonido sale del cuerno.\r"
};
static const StringListProvider kEoB2HornStringsDOSSpanishProvider = { ARRAYSIZE(kEoB2HornStringsDOSSpanish), kEoB2HornStringsDOSSpanish };
static const char *const kEoB2NpcPresetsNamesDOSSpanish[6] = {
"Insal",
"Calandra",
"Shorn",
"San-raal",
"Tanglor",
"Amber"
};
static const StringListProvider kEoB2NpcPresetsNamesDOSSpanishProvider = { ARRAYSIZE(kEoB2NpcPresetsNamesDOSSpanish), kEoB2NpcPresetsNamesDOSSpanish };
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