File: creatures.dtd

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<!-- $Id: creatures.dtd 2764 2011-01-03 09:13:22Z darren_janeczek $ -->

<!ELEMENT creatures ( creature+ ) >

<!ELEMENT creature EMPTY >
<!ATTLIST creature id                   NMTOKEN  #REQUIRED
                  encounterSize        NMTOKEN  #IMPLIED
                  name                 CDATA    #REQUIRED
                  tile                 NMTOKEN  #REQUIRED
                  basehp               NMTOKEN  #IMPLIED
                  exp                  NMTOKEN  #REQUIRED
                  leader               NMTOKEN  #IMPLIED
                  ambushes             %bool;   #IMPLIED
                  camouflage           %bool;   #IMPLIED
                  camouflageTile       NMTOKEN  #IMPLIED
                  canMoveOntoAvatar    NMTOKEN  #IMPLIED
                  canMoveOntoCreatures %bool;   #IMPLIED
                  cantattack           %bool;   #IMPLIED
                  casts                ( sleep | negate ) #IMPLIED
                  divides              %bool;   #IMPLIED
                  spawnsOnDeath        NMTOKEN  #IMPLIED
                  flies                %bool;   #IMPLIED
                  good                 %bool;   #IMPLIED
                  incorporeal          %bool;   #IMPLIED
                  leavestile           %bool;   #IMPLIED
                  movement             ( none | wanders ) #IMPLIED
                  nochest              %bool;   #IMPLIED
                  poisons              %bool;   #IMPLIED
                  ranged               %bool;   #IMPLIED
                  rangedhittile        NMTOKEN  #IMPLIED
                  rangedmisstile       NMTOKEN  #IMPLIED
                  resists              %effect; #IMPLIED
                  sails                %bool;   #IMPLIED
                  spawntile            NMTOKEN  #IMPLIED
                  steals               ( food | gold ) #IMPLIED
                  swims                %bool;   #IMPLIED
                  teleports            %bool;   #IMPLIED
                  undead               %bool;   #IMPLIED
                  wontattack           %bool;   #IMPLIED
                  worldrangedtile      NMTOKEN  #IMPLIED
                  forceOfNature		   %bool;   #IMPLIED>