File: tilemap-base.xml

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<?xml version="1.0"?>
<!-- <!DOCTYPE tilemap SYSTEM "dtd/tilemap.dtd">-->
<!-- $Id: tilemap-base.xml 2773 2011-01-17 10:06:40Z darren_janeczek $ -->

<tilemap name="base" tileset="base">
    <mapping tile="sea"/>
    <mapping tile="water"/>
    <mapping tile="shallows"/>
    <mapping tile="swamp"/>
    <mapping tile="grass"/>
    <mapping tile="brush"/>
    <mapping tile="forest"/>
    <mapping tile="hills"/>
    <mapping tile="mountains"/>
    <mapping tile="dungeon"/>
    <mapping tile="city"/>
    <mapping tile="castle"/>
    <mapping tile="town"/>
    <mapping tile="lcb_west"/>
    <mapping tile="lcb_entrance"/>
    <mapping tile="lcb_east"/>
    <mapping frames="4" tile="ship"/>
    <mapping frames="2" tile="horse"/>
    <mapping tile="dungeon_floor"/>
    <mapping tile="bridge"/>
    <mapping tile="balloon"/>
    <mapping frames="2" tile="bridge_pieces"/>
    <mapping tile="up_ladder"/>
    <mapping tile="down_ladder"/>
    <mapping tile="ruins"/>
    <mapping tile="shrine"/>
    <mapping tile="avatar"/>
    <mapping frames="2" tile="mage"/>
    <mapping frames="2" tile="bard"/>
    <mapping frames="2" tile="fighter"/>
    <mapping frames="2" tile="druid"/>
    <mapping frames="2" tile="tinker"/>
    <mapping frames="2" tile="paladin"/>
    <mapping frames="2" tile="ranger"/>
    <mapping frames="2" tile="shepherd"/>
    <mapping tile="column"/>
    <mapping frames="4" tile="solids"/>
    <mapping tile="shipmast"/>
    <mapping tile="shipwheel"/>
    <mapping tile="rocks"/>
    <mapping tile="corpse"/>
    <mapping tile="stone_wall"/>
    <mapping tile="locked_door"/>
    <mapping tile="door"/>
    <mapping tile="chest"/>
    <mapping tile="ankh"/>
    <mapping tile="brick_floor"/>
    <mapping tile="wood_floor"/>
    <mapping frames="3" tile="moongate_opening"/>
    <mapping tile="moongate"/>
    <mapping tile="poison_field"/>
    <mapping tile="energy_field"/>
    <mapping tile="fire_field"/>
    <mapping tile="sleep_field"/>
    <mapping tile="solid"/>
    <mapping tile="secret_door"/>
    <mapping tile="altar"/>
    <mapping tile="campfire"/>
    <mapping tile="lava"/>
    <mapping tile="miss_flash"/>
    <mapping tile="magic_flash"/>
    <mapping tile="hit_flash"/>
    <mapping frames="2" tile="guard"/>
    <mapping frames="2" tile="villager"/>
    <mapping frames="2" tile="bard_singing"/>
    <mapping frames="2" tile="jester"/>
    <mapping frames="2" tile="beggar"/>
    <mapping frames="2" tile="child"/>
    <mapping frames="2" tile="bull"/>
    <mapping frames="2" tile="lord_british"/>
    <mapping tile="A"/>
    <mapping tile="B"/>
    <mapping tile="C"/>
    <mapping tile="D"/>
    <mapping tile="E"/>
    <mapping tile="F"/>
    <mapping tile="G"/>
    <mapping tile="H"/>
    <mapping tile="I"/>
    <mapping tile="J"/>
    <mapping tile="K"/>
    <mapping tile="L"/>
    <mapping tile="M"/>
    <mapping tile="N"/>
    <mapping tile="O"/>
    <mapping tile="P"/>
    <mapping tile="Q"/>
    <mapping tile="R"/>
    <mapping tile="S"/>
    <mapping tile="T"/>
    <mapping tile="U"/>
    <mapping tile="V"/>
    <mapping tile="W"/>
    <mapping tile="X"/>
    <mapping tile="Y"/>
    <mapping tile="Z"/>
    <mapping tile="space"/>
    <mapping frames="3" tile="spacers"/>
    <mapping tile="black"/>
    <mapping tile="brick_wall"/>

    <!-- Water monsters -->
    <mapping frames="4" tile="pirate_ship"/>
    <mapping frames="2" tile="nixie"/>
    <mapping frames="2" tile="giant_squid"/>
    <mapping frames="2" tile="sea_serpent"/>
    <mapping frames="2" tile="sea_horse"/>
    <mapping frames="2" tile="whirlpool"/>
    <mapping frames="2" tile="twister"/>

    <!-- Land monsters -->
    <mapping frames="4" tile="rat"/>
    <mapping frames="4" tile="bat"/>
    <mapping frames="4" tile="spider"/>
    <mapping frames="4" tile="ghost"/>
    <mapping frames="4" tile="slime"/>
    <mapping frames="4" tile="troll"/>
    <mapping frames="4" tile="gremlin"/>
    <mapping frames="4" tile="mimic"/>
    <mapping frames="4" tile="reaper"/>
    <mapping frames="4" tile="insect_swarm"/>
    <mapping frames="4" tile="gazer"/>
    <mapping frames="4" tile="phantom"/>
    <mapping frames="4" tile="orc"/>
    <mapping frames="4" tile="skeleton"/>
    <mapping frames="4" tile="rogue"/>
    <mapping frames="4" tile="python"/>
    <mapping frames="4" tile="ettin"/>
    <mapping frames="4" tile="headless"/>
    <mapping frames="4" tile="cyclops"/>
    <mapping frames="4" tile="wisp"/>
    <mapping frames="4" tile="evil_mage"/>
    <mapping frames="4" tile="liche"/>
    <mapping frames="4" tile="lava_lizard"/>
    <mapping frames="4" tile="zorn"/>
    <mapping frames="4" tile="daemon"/>
    <mapping frames="4" tile="hydra"/>
    <mapping frames="4" tile="dragon"/>
    <mapping frames="4" tile="balron"/>
</tilemap>