File: tilemap-dungeon.xml

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<?xml version="1.0"?>
<!-- <!DOCTYPE tilemap SYSTEM "dtd/tilemap.dtd">-->
<!-- $Id: tilemap-dungeon.xml 2553 2005-09-26 07:44:29Z andrewtaylor $ -->

<tilemap name="dungeon" tileset="dungeon">
    <mapping frames="16" tile="brick_floor"/>
    <mapping frames="16" tile="up_ladder"/>
    <mapping frames="16" tile="down_ladder"/>
    <mapping frames="16" tile="up_down_ladder"/>
    <mapping frames="16" tile="chest"/>
    <mapping frames="16" tile="ceiling_hole"/>
    <mapping frames="16" tile="floor_hole"/>
    <mapping frames="16" tile="magic_orb"/>

    <mapping frames="16" tile="ceiling_hole"/>
    <!--
    <mapping tile="wind_trap"/>
    <mapping tile="falling_rock_trap"/>
    <mapping frames="12" tile="brick_floor"/>
    <mapping tile="pit_trap"/>
    <mapping tile="dungeon_floor"/>
    -->

    <mapping frames="16" tile="fountain"/>
    <!--
    <mapping tile="fountain_normal"/>
    <mapping tile="fountain_healing"/>
    <mapping tile="fountain_acid"/>
    <mapping tile="fountain_cure"/>
    <mapping tile="fountain_poison"/>
    <mapping frames="11" tile="brick_floor"/>
    -->

    <mapping tile="poison_field"/>
    <mapping tile="energy_field"/>
    <mapping tile="fire_field"/>
    <mapping tile="sleep_field"/>
    <mapping frames="12" tile="brick_floor"/> <!-- unused fields -->
    <mapping frames="16" tile="dungeon_altar"/>
    <mapping frames="16" tile="dungeon_door"/>
    <mapping frames="16" tile="dungeon_room"/>
    <mapping frames="16" tile="secret_door"/>
    <mapping frames="16" tile="brick_wall"/>
</tilemap>